#21
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more like 210 gb right now.
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#22
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Quote:
meta always changes. Most run a long range AR/LMG and a SMG for secondary now. I don't see many pro's running RPG's anymore. | |||
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#23
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Rust best fps, change my mind .
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#24
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Hi, I was global in Counterstrike after I was cal-i, leetest person here and the answer is still Pavlov VR. It's the only remaining moddable, HL-style (CS1.6-style in fact), community-server shooter.
If you want to buy a VR kit I have an extra one completely unopened an untouched too, it's a "Vive Cosmos Elite" and it's better than the Valve Index. just dm me. Vendor sent me an extra. Oh yeah it comes with that half life alyx game too, which is a shooter. VR is awesome; the only remaining backlash is from poors. It's really cool playing online with a big paywall to keep out Mario. | ||
Last edited by imperiouskitten; 08-18-2020 at 04:03 PM..
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#25
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Did they ever add multiplayer to Black Mesa ? Not sure, but deathmatch back on HL 1 was pretty fire.
__________________
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#26
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I haven't played CS:GO. My computers graphic card fried last time i played a counter-strike. I'm sure it cant be that bad. I'm still not a fan of awp servers though. I also am a big fan of random maps. Its frustrating sometimes debating about whether some maps are just far better created than other maps. I like to spawn somewhere, have no idea where am i going, scout it out and figure out best way to win. Back in the day counter-strike had a new map randomly a lot. My opinion on it is, in reality you cant say, "That tower is unfair for the other team, move this there." You just appear and have to figure it out. I mean you dont just appear. You just start.
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Last edited by A Knight; 08-18-2020 at 06:16 PM..
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#27
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Quote:
__________________
Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#28
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Quote:
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#29
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Any other games with dynamic asymmetrical gameplay like Siege?
Siege maps are convoluted but you can blast/breach through most walls/floor hatches. Create your own paths/sight lines, instead of following the map paths. So matches that play the same way twice are ultra rare. Only when OPFOR is dumb enough to do the same thing twice. | ||
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