#71
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It really was the best time to play EQ. | |||
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#73
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Cuclin
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#74
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The experiences of raider grinder minmaxxers are so different than the experiences of "normal" players. I say normal like that because the people on P99 may all tend to be the kind that want to beat the game, so I can see the appeal of those high end expansions, but geez I mean really what is bad about live now versus what you're asking for? Thats an honest question.
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#75
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~Mission Creep~
Get those trilogy bug reports in you bunch of betas. | ||
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#76
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#77
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I never got to mine much AA back in the day, I had that one that made you run faster (which was nice for indoor dungeons)... all my AOE friends and people who could solo were getting like 200 in the time I was getting 6 lol. Being Rogue was pretty rough honestly.
But yeah, the AA I something I would like to see in future MMOS. I think it would be possible to have an MMO where you entirely level AA rather than levels. I guess in a way that's kind of how SWG is. It's a neat idea. | ||
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#78
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Also worth note, 2 weeks before PoP launch Manaburn became a DD+Debuff with 1min duration with this line: 2 Stacking: Block new spell if slot 2 is effect 'Manaburn' and < 1 https://lucy.allakhazam.com/spellhis...51&source=Live 2002-10-16 11:15 Changed Durationtext from Instant to 1 min 2002-10-16 11:15 Added Slot 2: Stacking: Block new spell if slot 2 is effect 'Stacking1' and < 1 Essentially it prevented multiple manaburns from landing on mobs that had just been hit by it. So after Luclin finished and PoP was close to release, you could no longer stack Manaburns. With Luclin AA rates and the fact that you need to get 24 AAs to unlock Manaburn I would be shocked if any guild had 12 wizards with Manaburn by PoP launch considering Spell Casting Fury/Mastery are more valuable AAs to get for a raiding wizard. Also to everyone who hates on PoK, people already refuse to run a huge amount on P99. See all those people in EC asking for a teleport to South Ro for example, all 3 zonelines away. People on P99 tend to just pay someone who may as well be an NPC as far as they are concerned for a teleport to their destination. Having played both a 60 druid and 60 wizard on P99 I can tell you the social interactions from people asking for ports are basically non-existent. They're about 2 tells with travel destinations, payment offers and thanks. No one is forming friendships or static groups with the random guy asking for the druid or wizard to port them to another group that doesn't want a druid or wizard to join it. Having PoK stones in though allows groups to pick up members without worrying about a huge travel time/delay to replace a member and it allows you to skip exp-highway zones and travel to oddball zones that don't see much traffic. Also by this time, druid/wizards are balanced out much better with AAs/Spells in Luclin and PoP, so the "loss" of porting it pretty negligible. Not to mention the Kunark/Velious/Luclin ports all still hold value, as do the Karana, Ro, Commons and Stonebrunt ports. Less than half of the classic teleports have a PoK book in them, 0 of the expansion ports have a PoK book (except Nexus/PoK themselves which don't really count) In summary, when Green reached Velious end-game, make Blue a Luclin->PoP bound server.
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#79
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Anyone who says luclin isn't possible because of past comments doesn't really get how software development works. We are playing a game called Project 1999 and the game we are playing is closer to 2001. Pushing it to 2002 isn't a big leap here, it just takes the right person interested in doing it.
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#80
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