#61
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Haven't read the topic but back then nobody charmed because people were too scared of charm breaks and potential death.
Death was more of a problem back than it is today because: - cleric epics were NOWHERE NEAR as prevalent - travel was harder (no DAP / guild port bitches) - everyone didn't have an alt 49+ cleric - people weren't as knowledgeable about the game as they are today to make back the lost exp (res or not) People just didn't generally bother with a lot of content unless they had the basic tank/healer/dps structure to work from. | ||
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#62
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#63
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#64
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__________________
Blue
-Propo Fol, Enchanter -Adeno Sine, Monk <Azure Guard> Green -Curare, Necromancer | |||
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#65
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The Solo Artist Challenge thread dates to 2012, which means that the power of charm was well-known on P1999 prior to that. People had been abusing charm for years by the time Loraen codified that list. Also, the fact that that thread is composed almost entirely of Enchanters or Shaman/Druids/Clerics with Puppet Strings is COMPLETELY COINCIDENTAL folks. No overpowered charm to see here! | |||
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#66
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#67
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are you telling me that in the first year of everquest that everyone was playing with a skill cap of 2 DECADES of knowledge? i'm sorry but that is laughable if you think that is true. i would be interested to hear what you think about the following: Quote:
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Last edited by nicemace; 11-16-2019 at 10:22 AM..
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#68
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So now you're moving the goalposts from "casters reacted badly to getting aggro all the time" to "no one was playing at the same "sKiLL CaP"? Whatever dude, the majority HERE have no clue either, we aren't using some dumbfuck level 30 as our baseline in the discussion. The comparisions are competent chanters then and now, and your initial assertion that "casters would just run around if they got hit instead of reacting intelligently" was fucking dumb as shit. Good day.
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#69
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wut?
my point is that the majority of players were bad at the game in 1999. this hasn't changed. you can look at general players actions back then vs general players now. the skill cap has improved based on 2 DECADES of knowledge. show me where i am wrong. there were exceptional players back then that used their full toolkits available to their characters but you didn't really hear or see it because THE MAJORITY (who were bad) just focused on the basic stuff. my point hasn't changed. also, please see above re: shaman. | ||
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#70
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There were 100 times more people playing back then. The majority on any given server was bad but every class had forums where they discussed the classes high end strats. All those chanters serverwide trying to break the game and find advantages and none of them ever considered trying to lean heavily on the charm line. Sure. And they all "ran around as soon as they got hit" too because it takes twenty years of experience to learn not to do that.
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