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Old 02-26-2022, 12:37 PM
PlsNoBan PlsNoBan is offline
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Join Date: Jul 2018
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Originally Posted by azxten [You must be logged in to view images. Log in or Register.]
1. Channeling is exponentially easier on P99 and should be made classic.
2. Mez shouldn't mem wipe already mezzed mobs thus ensuring an aggro dump when mez breaks.
3. Mana caps and stats should function correctly.
4. ZEM rates should be the classic proven values not the inflated unclassic rates being used.
5. Fix healing aggro which I don't think has been investigated as much as it should be.
6. Staff shouldn't be increasing mob spawn rates and introducing instances servers/merges to reduce "congestion" just so players can stack up in their preferred ZEM hot spot leveling tread mill backstabbing Enchanter pet groups to rush to max level.
7. Staff should ease off the heavy handed rule enforcement and let players resolve things themselves more like occurred in actual classic. Ninja looting, training, kill stealing, and all the rest was part of classic EQ and GMs didn't swoop in to ban a paying subscriber because they trained you.

Implement these changes and you'll see something much closer to actual classic EQ and a raid scene that doesn't need a "guild UN" and pages of rules and insanely retarded GM created competitions for "first to engage."
Most of this would only serve to slow down the leveling process and perhaps dissuade some folks from continuing to play to the endgame. Perhaps it would declutter the endgame a bit cause less people would have the patience to get there? But outside of that I fail to see how these changes would really change anything about the endgame. At least on Blue. You can slow it down all you want. Blue has been in Velious for like a decade? It'll eventually become topheavy no matter how slow you make it.

1: Has little to no effect on many raid targets. How many raid encounters involve casters having to cast through being hit?

2: Similar to #1. How many raid encounters on P99 rely on mez/blur in any capacity? Of the ones that do how many could you easily circumvent in other ways if mez/blur were nerfed?

3: I'd wager no noticeable effect. Most raids are zerged with far more people than are really necessary.

4: Slows down leveling a bit. Doesn't matter whatsoever if the server is permanently locked to 1 era and never resets.

5: This one has the highest potential to have an effect but probably won't matter too much. Aggro clickies can easily overcome this even if heal threat were increased.

6: Same as 4

7: I personally would be all about getting rid of PNP and going wild west rules. Let the players duke it out however they see fit. It'll be a shit show but at least it'd be entertaining and wouldn't require any staff time or intervention. However I wouldn't say that's "classic" by any means. "GMs didn't swoop in to ban a paying subscriber because they trained you" isn't necessarily true. Listen to some of Shawn Lord's podcasts/interviews. Particularly his discussion with Michelle Butler who was head GM for a long time in the early days. She tells stories about John Smedley calling people on the phone to reprimand them for something as silly as KSing. GM's routinely policed things even more harshly than P99 staff does in some regards. I don't think anyone wants Rogean calling them on the phone to bitch them out for rule infractions do they?
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
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