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  #11  
Old 01-08-2016, 06:34 PM
Man0warr Man0warr is offline
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If the CHA check was part of the spell and not the class, it would probably show up in the spell data correct?
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  #12  
Old 01-11-2016, 04:50 AM
Kiwix Kiwix is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
However, the few times I have used them on my cleric, with <100 worn CHA, I have had a ridiculous amount of breaks. I don't know if this was simply bad luck, or if it is actually checking CHA. This is an extremely small sample size though, way smaller than my Druid's.

I'm guessing the charm break formula is performed on a Class basis, not a spell basis.
Maybe this indicates that it is a class thing. The cleric's level of CHA matters in the lull line of spells for the cleric (correct me if im wrong) so it would maybe make sence to check for CHA for a cleric (even though its another line of spell).

Quote:
Originally Posted by Lemonhead [You must be logged in to view images. Log in or Register.]
Just as a note, Shamans get animal charm.
Does anyone know if CHA effects the animal charm for a shaman or if its like the druid (no check)? If the conditions for animal charm is the same for the shaman as for the druid my guess is that the conditions for puppet strings charm for the shaman and the druid would be the same as well.

Looking forward to more input <3
  #13  
Old 01-11-2016, 10:05 AM
Treats Treats is offline
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Quote:
Originally Posted by brecon [You must be logged in to view images. Log in or Register.]
The most common view is that every 6 seconds during a charm, mobs roll a check based on some formula.
I don't know if this is is how it works on P99 -- If it is, it's wrong.

Duration should be set on the initial cast for every spell, it doesn't check each tick for a break or fade.
  #14  
Old 01-11-2016, 12:10 PM
maurilax maurilax is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
I don't know if this is is how it works on P99 -- If it is, it's wrong.

Duration should be set on the initial cast for every spell, it doesn't check each tick for a break or fade.
How do you know? Evidence?
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  #15  
Old 01-11-2016, 02:08 PM
-Catherin- -Catherin- is offline
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Quote:
Originally Posted by brecon [You must be logged in to view images. Log in or Register.]
There is a lot of misinformation on the role of Cha even for Enchanters/Bards. Some people swear that Cha only effects initial resist for Charm, and not Charm duration.

The most common view is that every 6 seconds during a charm, mobs roll a check based on some formula against, in order (1) the level difference vs. the enchanter, (2) the MR of the mob, and (3) the Enchanters Charisma. So basically, if the mob loses the level distance roll, it stays charmed. If the mob wins the level distance roll, then it rolls an MR roll. Only if the mob wins both the level difference and the MR roll does it even bother checking Cha on an enchanter, which is why everyone says the most important things in charm duration are level difference and MR.

If this is the correct understanding of how enchanter charm works (correct me if I'm wrong), then what happens for Druids and Necros is that there is no third roll for a charima check. The question then becomes whether the rest of their Charm roll formula (the way the level and MR checks are calculated) are somehow more favorable as a result, or whether druid and necro charms with similar MR levels should just hold less long due to the lack of a charisma roll.

Then, only having answered those questions, can we get back to the framing that Daldaen put: do non-charm classes utilize the enchanter/bard formula (with a cha check), or the druid/necro formula (with no cha check).

Assuming no dev input, the real answer has to be parsing a lot with puppet strings, which given the need to run like 100 samples at different cha levels for three classes (enchanter, necro or druid, non-charm class) is unlikely to happen.
What is interesting in your link is that the second post by me is not my style of writing. which means "someone" had to have edited it with that explanation quote. Pretty much all I need to confirm what i knew all along.


Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
Quote:

Q: What spell types are affected by Charisma?

A: Charisma does not directly affect any spell. Charisma affects what are known as 'saving throws' or 'secondary throws'.

When you cast a charm spell or mesmerise spell, the monster first checks against your level v it's level, then it checks against its resistance, then it checks against your charisma.

With duration spells such as charms, each tick the monster gets a saving throw and this process is repeated. If any one of these checks is successful (ie: you win the roll) then the spell holds.

Be aware thought that each of these checks is not just a 50 - 50 chance, formulas are in place which give each of these checks more or less of a chance for you to succeed.

Charisma has the smallest chance of succeeding. Your Level and the resistance type check have the greatest chance of you succeeding.
Last edited by -Catherin-; 01-11-2016 at 02:10 PM..
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