Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 11-13-2019, 10:23 PM
Croco Croco is offline
Banned


Join Date: Jul 2011
Posts: 770
Default

Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
Ivandyr's Hoop dealt damage, Soulfire does not. You can't have a guild full of soulfire-bagged players right click a mob down. You can use it defensively hence why it wasn't nerfed.

/thread
2 sides of the exact same coin, this is a terrible argument
  #22  
Old 11-13-2019, 10:28 PM
Cecily Cecily is offline
Planar Protector

Cecily's Avatar

Join Date: Jan 2012
Posts: 5,456
Default

Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
2 sides of the exact same coin, this is a terrible argument
[You must be logged in to view images. Log in or Register.]
  #23  
Old 11-14-2019, 12:21 AM
Cecil Cecil is offline
Banned


Join Date: Sep 2019
Posts: 38
Default

Quote:
Originally Posted by Valeriya [You must be logged in to view images. Log in or Register.]
Shut up
That hurt, didn’t it?
  #24  
Old 11-14-2019, 01:37 AM
Secrets Secrets is offline
VIP / Contributor

Secrets's Avatar

Join Date: Oct 2009
Posts: 1,354
Default

Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
2 sides of the exact same coin, this is a terrible argument
One can be used by a raid of 72 people to kill a dragon in seconds. One can be used to kill a dragon in the normal time it takes for a dragon to die.

Is that too complex for you, or should I break it down even further?
__________________
Engineer of Things and Stuff, Wearer of Many Hats

“Knowing yourself is the beginning of all wisdom.” — Aristotle
  #25  
Old 11-14-2019, 04:31 AM
Croco Croco is offline
Banned


Join Date: Jul 2011
Posts: 770
Default

Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
One can be used by a raid of 72 people to kill a dragon in seconds. One can be used to kill a dragon in the normal time it takes for a dragon to die.

Is that too complex for you, or should I break it down even further?
The time it takes to kill the dragon is irrelevant. They both trivialize content.

"This one takes longer for the people to trivialize the content so it's ok". [You must be logged in to view images. Log in or Register.]
  #26  
Old 11-14-2019, 05:14 PM
Secrets Secrets is offline
VIP / Contributor

Secrets's Avatar

Join Date: Oct 2009
Posts: 1,354
Default

Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
The time it takes to kill the dragon is irrelevant. They both trivialize content.

"This one takes longer for the people to trivialize the content so it's ok". [You must be logged in to view images. Log in or Register.]
The content is trivialized because we've been doing it for 20 years, not because it is challenging. People can complete raids without SoulFire clickies by using complete heal chains.

The speed of which you kill a dragon DOES matter. If you kill it instantly before it has a chance to react, you further increase the issue that was already presented with P99's 'first to engage' system.

If someone engages a dragon, and fails to kill it due to a wipe, you can take over as a guild waiting their turn for a try. That's not the case with Ivandyr's Hoops, and there is still the factor of tank aggro.

Not to mention Ivandyr's hoops can be used to out-dps players at camps, which is against the rules - why give players the means to easily break the rules?

There are so many scenarios you're just ignoring because you want to make the argument that 'everquest is hard' - no, everquest is tedious, but not hard.
__________________
Engineer of Things and Stuff, Wearer of Many Hats

“Knowing yourself is the beginning of all wisdom.” — Aristotle
  #27  
Old 11-15-2019, 01:02 PM
stewe stewe is offline
Kobold


Join Date: Sep 2013
Posts: 157
Default

Very first naggy kill and guess what got clicked by the cleric that has it, he has confirmed it if you think i am lying.
  #28  
Old 11-15-2019, 01:27 PM
Llandris Llandris is offline
Server GM

Llandris's Avatar

Join Date: Oct 2015
Posts: 9,637
Default

Quote:
Originally Posted by stewe [You must be logged in to view images. Log in or Register.]
Very first naggy kill and guess what got clicked by the cleric that has it, he has confirmed it if you think i am lying.
[You must be logged in to view images. Log in or Register.]
__________________
What goes on within the petition forum?

Quote:
Originally Posted by Contraceptive View Post
If you can prove God is real to me I might believe you aren't just a virgin that has been given fake internet powers that you over-wield on an imaginary game. Also, don't forget to take contraceptive, the world doesn't need any more yous. Ah who the hell am I kidding you're not reproducing you're too busy blanket banning people on a 20 year old elf simulator.
  #29  
Old 11-15-2019, 01:34 PM
Psyborg Psyborg is offline
Sarnak


Join Date: Nov 2017
Posts: 338
Default

Quote:
Originally Posted by Llandris [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
That's precious.
  #30  
Old 11-15-2019, 02:06 PM
Dildy Dildy is offline
Sarnak


Join Date: Aug 2014
Posts: 241
Default

“You're a perfect example of why non-classic changes are necessary.

You come here to a classic server with the expectation of all past exploitable things being abusable, otherwise it's not legitimized in your mind. You fail to realize that it's not classic to begin with if these things people barely knew about started getting widespread usage, they no longer become classic. Many of these things were changed back then immediately upon developer realizations, for good reason.

To repeat something I said in Discord and to address one item in your list, NToV dragons were never solo pulled to the zone in in Classic with the consistency and precision that we started to see here. People raided NToV like a normal raid zone. A change was needed to return that to be the case. These mobs were rooted in Luclin because it was always intended by the developers that they be fought in or near their lairs.

We will continue to make changes as we feel necessary to restore a classic atmosphere and difficulty, including non-classic changes to meet those goals. To not do so otherwise would result in a server far detrimental to the health of the community as a whole.

I will not be commenting on this again.”
__________________
Sean "Rogean" Norton
Project 1999 Co-Manager
Project 1999 Setup Guide

__________________________________________________

With the recent statings of Rogean, I hereby propose on this date, a change in the holiest of weapons in a Paladin’s arsenal, Soulfire. Brothers and sisters in arms, I am calling upon you all, please sheath your Soulfires. If you do not possess the nobility of the blade, please do not continue to desecrate the sanctity of this holy weapon. This weapon is said to trap the souls of anyone killed by this blade within its hilt, being forever tormented. I am asking you all to give up your Soulfires and free these tormented souls.

I have done extensive research and this item was not intended to be abused. (See this old everquest posts as reference):

“We have reviewed Ghoulbane and SoulFire and will be making some changes to these items with the next patch.
Ghoulbane will become No Drop and SoulFire will require the proper Race/Class to activate. We wanted to make you aware of these changes before we made them. These weapons are really intended to be holy weapons, and these changes should make them exclusive to Paladins. We will also be reviewing the quest to make certain that it is working after the patch.”
https://web.archive.org/web/20020122.../everlore.com/

As you can see, the intent was never to allow other classes to wield such a mighty weapon. The rampant abuse had plagued Everquest for a long time and finally came to an end. Once the GMs learned of the exploitation, they acted swiftly. Here is one of many reasons Soulfire was changed:

“They are changing the SF to No Drop and Pally Only because in Test of Tactics 3 that was held on the Rallos Zek server (teams of 6 people from each one of the servers in a big brawl basically) Most of the compeditors were using SFs as a healing perpose, so the opponent would have to kill them 6 times before they were dead (5 charges of complete healing, Duh!)”
https://web.archive.org/web/20020207....asp?ID=546749

Lo! Paladins of Norrath unite! Revolt against the masses! Long are the days where we have been cast aside for warriors and clerics! I am calling on a Soulfire strike by all of those who are not worthy to wield the great fiery blade! Make Paladins great again! It is our time to shine while wielding the holiest of weapons…Soulfire!

___________________________________________
Artelius Lightweaver - 60 Paladin <Auld Lang Syne>
Nerf Soulfire.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:35 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.