#101
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#102
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I'd say pick your favorite city/rogue's guild/people to belong to, and go with that. ...except halfling. | |||
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#103
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Barbarians rogues get throwing boulders. Synergises well with their ability to crit on throw.
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#104
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anyone picking a rogue thats not barb will regret it later
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#105
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Best race stat wise if you're a min max kinda person is Barbarian or Dwarf.
tbh though, pick what looks best to you. it's so minimal at 60 that if you hate the look of your character I think that's worse than having optimal stats. As a Wood Elf rogue with really shitty str and sta at start, I still manage to cap my str and sit at 220~ sta when fully buffed and i'm not in raid gear. had I chosen Dwarf or Barbarian I may have capped my sta and had some more hp but I wouldn't have had the golden flowing elven locks....
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) “This man is using his mind as a weapon …and woe be tide the creature who steps into his garden" -Finch | ||
Last edited by Evia; 04-19-2020 at 10:21 AM..
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#106
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I can't possibly imagine playing a barb rogue.
No matter how good they are, slam or boulders or whatever. A sneaky rogue and barbarian just don't mix. Shouldn't be allowed as class/race combo really. | ||
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#107
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I don't think anybody has yet mentioned it and your posts suggest you don't have knowledge of it, but the game has a mechanic that allows you to determine the relative strength of an NPC. Right-click or press "C" when you have an NPC selected and you will receive a "consider" message. The color of the text indicates the monster's level relative to yours:
Red = 3 or more levels above Yellow = 1-2 levels above White = equal to your level Blue = 1-4 levels below Green = 5 or less below I would stay away from yellows as a solo player with no experience. Some classes can take on yellows, but it requires time, patience, and usually class mastery. By level 10, even white-con mobs are probably a no-go. Greens typically give no experience. Also, you will receive other information when you consider a mob, namely your faction with that mob. Pay attention to how the mob "looks at you". If it's "scowls at you, ready to attack" or "glares at you threateningly" then the mob will attack you if you get close. Anything else is safe, though merchants that "glower at you dubiously" will not sell or trade with you. So in summation, keep your distance and use "C" before deciding whether or not to engage a mob and you will save yourself SO many deaths.
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | ||
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#108
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#109
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Conan is obviously a warrior. Wields badass 2 handers that split enemies in two.
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#110
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