#1
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Stunned!?
Does anyone recall if one of the stats helped to decrease your chances of being stunned by an opponent?
Torqumada | ||
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#2
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OGR
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#4
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Agility indirectly; if they don't hit you, they can't stun you.
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#5
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Not until Plane of Time.
__________________
Reiker is a 30 watt fluorescent bulb. Reiker is a former freelance writer. Reiker is not skilled in the craft of writing. Reiker is also Teacher of the Year at Apopka High School. Reiker is affiliated with 2 hospitals. Reiker is a remote controlled space heater in the winter. Reiker is rated "EXCELLENT" in the following areas:
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#6
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Yea, it sucks. Add that to the fact that there is no such thing as melee push on this server and a caster can chain stun you until you are dead, dead, dead.
__________________
Raell Kromwell
Aei' Desis (R.I.P.) Xegony | ||
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#7
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Quote:
H | |||
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#8
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YAY!!
Really because it is bad enough playing a ranger at times, getting smoked by a green con lizard is just down right embarrassing.
__________________
Raell Kromwell
Aei' Desis (R.I.P.) Xegony | ||
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#9
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Quote:
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Toyotacamry - Halfling Shitbag Rogue Rocketfish - Soon-to-be Iksar Monk | |||
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#10
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Channeling is the skill that is checked when you get hit during a spell cast. The higher your skill, the less likely your spell is of getting interrupted.
Not sure if that's what you were looking for. Other than that, the above poster is correct, agility helps you avoid hits in general. | ||
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