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  #11  
Old 09-15-2015, 12:45 PM
Efwan Efwan is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
You can also use 1 guy with FD and another with sneak to turn the giants around then sneak tag the Captain.
This, literally took us 15 seconds
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  #12  
Old 09-15-2015, 01:51 PM
Erati Erati is offline
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thats cool Efwan

whats great about EQ is theres many ways to accomplish the same outcome/goal

One of the ways for this quest to be won is via harmony pulling which doesnt work on our server currently- we are simply trying to get it fixed

no need to troll a bug post about a function that clearly is not working yet all you are telling us is other ways to do the same thing ( which we already know how to do )
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  #13  
Old 09-15-2015, 02:33 PM
Man0warr Man0warr is offline
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I mean they know about it - it was literally the de facto way to do the quest. It even worked that way on beta for a bit.

So either A) they nerfed it on accident or B) they did it on purpose to make it less trivial.
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  #14  
Old 09-15-2015, 02:42 PM
Daldaen Daldaen is offline
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Less trivial, than a 15 second sneak tag? I find that hard to believe.

I'm guessing the positioning just got messed up, that's all. Just need captain moved 10-15' in front of his army and its classic.
  #15  
Old 09-15-2015, 02:50 PM
Man0warr Man0warr is offline
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The harmony thing was nice because it let you low man it, but I don't see that ever being reality here with the forces that show up. Outside of a weekday 6am spawn time or whatever.

So yeah fix it for classic-ness but in the grand scheme of things, there are way more important issues.
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  #16  
Old 09-15-2015, 02:57 PM
Daldaen Daldaen is offline
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Of which I have many threads on.

Dragon Roar
Zlandicar AEs
Vyemm's HP (not my thread but I've contributed I think)
DA Aggro dumps
Coldain Ring faction

Etc. But I'm not a dev. I don't get to pick and choose what is viewed or fixed. It all needs to be put out there and they can fix it as they see it.

This should be an easy fix just change the spawn point of the mob up a little bit and varify his new spawn isn't under the world, and all is good!
  #17  
Old 09-15-2015, 04:35 PM
Erati Erati is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
varify his new spawn isn't under the world, and all is good!

this- cant be more than a couple min fix once you know where to look in the code


and I appreciate anyone that takes the time to make this fix !!! No rush on this at all as there are other ways to do it, but it is surely annoying to harmony everything and constantly 100% of the time get Capt + 2 simply bc of where he is positioned
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