#1
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Player Collision
Player collision should be thought about as another thing to implement if its not already being thought about by the powers that be. Not having this in is a huge boost to the fat races, especially in dungeon pvp. Having a small race used to be a huge bonus bc you could run laps around fat hobos in doors, and there fatasses would stumble around and knock each other into lava and such
so yea player collision ftw, so ppl think twice before picking team ez race for the use of slam, and more ppl can consider smaller races (like dwarf) with at least one "tiny"[You must be logged in to view images. Log in or Register.] advantage.
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Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | ||
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#2
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I like player collision in all PvP games personally.
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I am many alts, currently playing on Green.
Elrien - Wood Elf Druid Gazrok - Troll Shadowknight Gakruk - Troll Shaman | ||
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#3
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I know on P99 it's implemented at the moment, I.E. You train mobs in SOLB and a troll is blocking the exit to LS you're screwed..
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#4
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Quote:
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#5
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Quote:
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#6
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pretty sure player collision worked on vztz, in fact it did because we used an ogre wall once to block the tunnel to fear for a pvp fight
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#7
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You guys saying that player collision probably in? Thats sweet.
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#8
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Anyone remember making ogre walls so Speedd couldn't train us? Oh the good ole days...
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#9
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will be playing the hobbit alpha race because god chose them above all others.
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#10
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+1
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[50 Warrior] Rumzuck Umbatsch (Ogre) <Remedy> [34 Druid] Vito Corleone (Wood Elf) <Europa> [35 Necromancer] Torak (Dark Elf) <Europa> [13 Shadow Knight] Rumzerg (Dark Elf) <Europa> EQEmuLauncher Have your files up to date, switch between servers nice and easy, and more! http://moestaverne.com/ | ||
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