#1
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AE nerf
"Changes regarding AE Spells
Recently the staff had internal discussions related to the effectiveness of various AE methods being used by players, specifically that the number of mobs being killed at once far exceeded what was possible back in the day of classic Everquest. When determining what prevented this from being possible during Classic, we found that it was not necessarily mechanical, but more technological reasons that limited it. For example, having 100 mobs in one tiny area would not have happened back then for several reasons such as PC Processing power (CPU/Video constraints), networking bandwidth requriements (56k lol), and quite possibly server limitations at the time as well." Still blows my mind, on a pII 333mhz / 4mb voodoo2/ and aol 4.0/5.0 i was able to swarm np. not sure what their talking about. | ||
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#2
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k
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#3
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they did this becuase people were crying about exping in the only zones in the game ie overthere, loio, chardok. Because as you no those being the only zones to exp in they are left with few other options.
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#4
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Like it or not a large bard kite could crash some people's clients with old computers, pras the staff for making this positive change and continuing to allow those of us on netbooks (and worse) the chance to keep playing without fear of that happening.
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#5
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Also I believe this might have been something to do it, pras to the defenders of Chardok fighting for justice against evildoers who sought to lawyerquest us out of the zone...
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#6
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Any zone a bard could swarm in they would and ruined it for everyone else.
This is why the AE CAP is a good thing. Why it's a bad thing is because it's not quite accurate to classic but it's better then nothing.
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | ||
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#7
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Plus bards might not be shit by the time they get to KC/Sebilis... you know... having grouped their way to 60 etc
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#8
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<Millenial Snowfkake Utopia>
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