Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 09-01-2013, 02:16 PM
One Tin Soldier One Tin Soldier is offline
Kobold


Join Date: Dec 2010
Posts: 149
Default

Quote:
Originally Posted by Casey VII [You must be logged in to view images. Log in or Register.]
No one cares. Did not read.
You cared enough to reply and you obviously read enough of it to make you bitchy.
  #12  
Old 09-01-2013, 02:30 PM
Bogart Bogart is offline
Aviak


Join Date: Jun 2010
Posts: 98
Default

Quote:
Originally Posted by One Tin Soldier [You must be logged in to view images. Log in or Register.]
You need to give us at least the psychological illusion that we can be competitive at high levels.
Damn it man. Why did you post this on public forums. Now everyone will know this is simply an illusion. Also did not read.
  #13  
Old 09-01-2013, 02:39 PM
runlvlzero runlvlzero is offline
Banned


Join Date: Mar 2010
Location: In a motherfucking awesome place.
Posts: 2,801
Default

Bad Idea for EQ pvp.

Reasons:

It does not work with the unique sandbox nature of the game and breaks lore/itemization
The longer it takes to get to 52 to get crushed by a 60, the more disappointment people will have when they realize they can be trak toothed and root spammed to death because they joined the wrong side.
  #14  
Old 09-01-2013, 05:13 PM
JayN JayN is offline
Fire Giant

JayN's Avatar

Join Date: Jan 2011
Location: Seattle
Posts: 889
Default

Quote:
Originally Posted by runlvlzero [You must be logged in to view images. Log in or Register.]
Bad Idea for EQ pvp.

Reasons:

It does not work with the unique sandbox nature of the game and breaks lore/itemization
The longer it takes to get to 52 to get crushed by a 60, the more disappointment people will have when they realize they can be trak toothed and root spammed to death because they joined the wrong side.
ahh yes EQ PVP!!!


/puke

#wasteoftime
  #15  
Old 09-01-2013, 05:16 PM
Tradesonred Tradesonred is offline
Banned


Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
Default

Dude, wait till you start getting nuked by people 20 levels above you
  #16  
Old 09-01-2013, 05:17 PM
runlvlzero runlvlzero is offline
Banned


Join Date: Mar 2010
Location: In a motherfucking awesome place.
Posts: 2,801
Default

Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Dude, wait till you start getting nuked by people 20 levels above you
Don't heal that level 50 with your light healing spell.
  #17  
Old 09-01-2013, 06:17 PM
One Tin Soldier One Tin Soldier is offline
Kobold


Join Date: Dec 2010
Posts: 149
Default

Not that I expected to get a mature discussion here but I'll just point out that nobody has even attempted to argue that the premise of my original post is incorrect.

So to the devs, assuming they read this, I have to ask what is the point of starting a new server if you aren't even going to address the core reason why the old server ended up with just a handful of hardcore players?

You can stick your heads in the sand and pretend that this isn't an issue. Ok. If you want to pretend that gear imbalance doesn't matter on a PvP server that's your call. But when the population crashes back down to the same 80 or so people who are still active on the existing red server---then what? What will have been the point in starting a new server in the first place?
  #18  
Old 09-01-2013, 06:22 PM
Tradesonred Tradesonred is offline
Banned


Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
Default

Quote:
Originally Posted by One Tin Soldier [You must be logged in to view images. Log in or Register.]
But when the population crashes back down to the same 80 or so people who are still active on the existing red server---then what? What will have been the point in starting a new server in the first place?
Theyre not the ones wasting their time on these boxes, we are. What do they have to lose in attempting fail purple setup #2?

I dont think they play on red, they dont have perspective and seem unable to pick on feedback players provide them with.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:03 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.