#181
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Please for love of Tunare stop saying you are competing. There is no competition using someone else system and effort to pull in and kill Dragons with 4-5-6 times the necessary force, or other guild force. It is not competing when you can just stop half way through re pop night and let everything stay up until the next morning knowin that literally it will still be there the next day when u decide to get up at 10 am and slowly form up and then kill them. Quote:
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So just Join AM then man ! Come kill dragons in less time then it takes to /who guild and read each persons name! Come compete VS no one 80% of the time besides your fellow guild mates on Dragon Points! Lets all brag about effort and reward even though we did nothing at all to get this guild here besides replace 1 old person with 3 new people from other guilds! We can all denounce the old guild we came from for not trying, as we our selves stop tying for them and take easy street! Be sure to get all the stuff that requires actual interactions and relationships first before you leave tho! Cause over here its just about the Points! | |||||
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#182
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And I knew I was going into the lion's den when I started, so I'm not complaining. I'm just mentioning it because I don't want anyone to think the views in this thread reflect the server, when RnF most definitely does not represent the server.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#183
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#184
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#186
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How did this thread even become about rotations? This is the most impressive derailing I've ever seen.
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#187
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Small guilds could get pushed out of a rotation system just as easily as they get pushed out of raid zones. You'd have people lawerying even harder to get guilds taken off the rotation entirely after they wiped a few times or failed to clear the zone on their week. What happens if a guild gets removed from the rotation? When can they reapply? Should any guild that asks be put on or would there be a qualification system where the guild has to prove they deserve a spot? If so, what would the requirements be? I know rotations sound nice, but it will not be as simple as the staff making a list then forgetting about it.
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#188
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Howabout if the respawn timers were reduced?
The issue is that not enough people get to experience the end content often enough. And it's ridiculously contested with people rushing and training each other. Whether you have contested or rotations, 7 day respawn timers are a bit of a drag. Reduce it to perhaps 48 h. Drop 3 day respawns to 24 h. Just make Vindicator an instant respawn. Sure it's not classic, and the server will be flooded with more loot (like it isn't already after a decade of p99), but people get more of the action they want, you can keep the rush of competing, and it's just more often. | ||
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#189
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Reduced respawn times are possible, but extremely unlikely as the staff has consistently said no for the entire project's history. Even our current beloved "earthquakes" took years of lobbying before the staff finally agreed to implement them, and even then only because they simulated classic server resets. If we're going to have an honest discussion about the best raid system for P99, it has to exclude the ideas the staff will never implement, and limit it to things that can actually happen here ... like rotations, which the staff literally rolled out a few months ago and (again) were absolutely classic on many live servers. Quote:
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And if he's smart, he could even setup the system in a way that makes players police each other so the staff has less work to do. For instance, he could make it so that to drop a guild from the rotation a player from another guild has to fraps them failing on gatekeeper mob X twice. Or he could say that whoever gets ToV this week has to send a representative to observe new guild Y that is trying to kill gatekeeper mob X for the first time so they can get into the rotation. Instead of a system designed to pit everyone against each other, the staff could implement a system where the players have to work with each other (don't send the observer for the new guild's gatekeeper fight? your guild loses its next ToV week). And again, such a system strikes me as massively better for the server and most players (ie. not just the top guilds, and not just the RnF-dwellers).
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||||||
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#190
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Better yet where did flickk and bell ringer run off to?
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Fifield - 60 Bard <Aftermath>
Syllus - 60 War <Blood Guard> Fifeheals - 60 Cleric <Kittens> Oralen - 60 Ranger <Core> | |||
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