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  #61  
Old 11-20-2014, 03:09 PM
citizen1080 citizen1080 is offline
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Wow....Looks amazing already. You guys are doing some great work. And quickly too.

Let me know when you guys need some testers!
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  #62  
Old 11-20-2014, 04:56 PM
Psycher Psycher is offline
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Nooice
can't wait to play
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  #63  
Old 11-20-2014, 09:35 PM
SmallpaulTZ SmallpaulTZ is offline
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Great stuff to see! well done everybody involved!

Any news on potential custom content updates for under developed/disused/never used places?

Keep on going chaps, lovely! [You must be logged in to view images. Log in or Register.]
  #64  
Old 11-21-2014, 07:10 AM
Aenor Aenor is offline
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Nice can't wait to jump in.
  #65  
Old 11-21-2014, 04:28 PM
Misto Misto is offline
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Quote:
Originally Posted by Mandalore93 [You must be logged in to view images. Log in or Register.]
Vanguard more than anything was ruined by its high requirements for the day as well as an extremely crappy launch.
  #66  
Old 11-21-2014, 06:09 PM
Snagglepuss Snagglepuss is offline
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Following closely! A great game that suffered a bad launch. Thanks for all the work.
  #67  
Old 01-03-2015, 09:51 PM
xinux xinux is offline
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Had our after Holiday/New Year meeting if you guy's want to read through it here is the chat log.



http://vgoemulator.net/phpBB3/viewtopic.php?f=38&t=1116
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  #68  
Old 01-06-2015, 11:57 PM
xinux xinux is offline
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Here is a few things added in the last two day's.

1. AFK will now show on the who list
2. Anon will now show you Anonymous on the who list
3. You can now set yourself or your target to GM/DEV with .setgm & .setdev same command will remove it.
3. Added [GM] and [DEV] tag in-front of your name in the who list. (If you think it looks better behind it i can move it.)
4. Sending a tell with either GM or DEV flag set will show (GM) after your name. (handled by the client)
5. Small visual change to the who list if you are set to GM or Dev the GM/DEV portion will now show in yellow the rest is still white.
6. Added in the option to inspect another player which should now populate with currently worn items.

Also we should hopefully have movers (Doors, Elevators etc etc) on NT in the next few days.
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  #69  
Old 01-20-2015, 03:00 PM
SmallpaulTZ SmallpaulTZ is offline
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These guys are seriously kicking arse in getting this project together! [You must be logged in to view images. Log in or Register.]

World is up & running already! Looks & feels great!

Bump for a top endeavour! [You must be logged in to view images. Log in or Register.]
  #70  
Old 01-20-2015, 03:16 PM
maskedmelon maskedmelon is offline
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If I recall correctly there is no way to make this work on XP no? I thought the required version of .net prevented that. Inking about it though that should only be a problem if I were setting up my own server no? I should just need a patched client and change the loving server somehow?
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