#1
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only the most hardened warriors can survive sol a
backstabbing mobs with basically in door sow, and shamans nuking through walls whill healing their buds, i see so much death and corpses only in this zone!
it seems that some savy clerics have started a lucrative rezing for tips business here, good for them | ||
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#2
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Its not that tough at all as long as you're careful and pull to places where nothing is in range to heal.....literally thousands of places to pull, and some of the best xp there is from 20-30+
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#3
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I think the zone is great fun. I have had some exploding bard/monk situations when they were pulling for whatever group I was in, but pulling on my warrior was fine, even with the backstabs. Different zones call for different tactics. Learn the zone and adapt.
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#4
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It's definitely doable if you know the zone. I did most of my leveling from 21-44 in Sol A on Green and Teal.
It's more dangerous and slightly less ZEM than somewhere like Upper Guk, but it's way better money and less crowded. Also, there's lots of good items in Sol A for classic era. It's the shitty pathing that makes it very unforgiving of mistakes. Have to be very careful when pulling in certain areas or mobs will take the long way around and cause trains. | ||
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#5
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Did 28-40 in sola on green
Git | ||
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#6
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Sola is great. Can stay there for a long time if you don't care about gnome faction too. It's really not a difficult zone if you learn the layout.
__________________
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#7
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The ZEM is the same as unrest (173%...upper guk is 200% for those who didn't realize it was that much better). I also forgot to mention earlier when I said it was great from 20-30+, if you have no issues killing gnomes you can in theory probably make 50 in zone although it slows way down in the 40's. Also, not sure if they drop yet, but blocks of ore sell for 50p to vendors (smaller pieces for less)
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Last edited by Kalamurv; 01-04-2020 at 12:05 AM..
Reason: forgot blocks
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#8
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Quote:
__________________
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