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  #1  
Old 07-21-2011, 08:31 PM
Razdeline Razdeline is offline
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Default Rain spells

Rain spells are broken here. Not sure if it is as intended by the timeline, but my rain spells (as a mage) always try to hit pets in the vicinity.

Part of my combo always used to be rain spelling a target on live, but I am unable to do that here unless I pull the pet back.
  #2  
Old 07-21-2011, 09:04 PM
Jify Jify is offline
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I believe this was nerfed on purpose Raz. Originally on this server rain did not effect pets, pets now eat one of the waves.

Cheers!
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  #3  
Old 07-22-2011, 01:41 AM
Razdeline Razdeline is offline
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Untill I see proof otherwise, I am not convinced.
  #4  
Old 07-22-2011, 01:42 AM
Razdeline Razdeline is offline
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It doesn't make sense to have a spell that is rendered completely useless.
  #5  
Old 07-22-2011, 08:43 AM
Jify Jify is offline
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I believe the dev's are focused on making this as classic as possible. In this case, they were right to nerf rain spells.

Some things, such as pets procing on any mob with Sword of Runes wasn't added in because pet classes were already powerful. This of course was classic, but was not added in to make classes more balanced.

It's a hodge-podge of nerfs and changes, some justified as classic, some justified as balance, but all justified. Bottom line is what devs decide is best for the server is implemented for the server. We mere mortals simply enjoy the awesome game they've given us! [You must be logged in to view images. Log in or Register.]
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  #6  
Old 07-23-2011, 02:46 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Razdeline [You must be logged in to view images. Log in or Register.]
It doesn't make sense to have a spell that is rendered completely useless.
Completely useless is an overstatement. :P

Anyways,

Quote:
------------------------------
February 21, 2001 3:00 am
------------------------------

*Patch Day*

Today's patch contains a wide variety of enhancements and changes. Due
to the number of changes being made, this list is primarily a summary.
Extended descriptions of the changes and the reasoning behind them can
be solicited on the EverQuest Message Boards.

*Spell and Skill Changes*

--- Rain spells no longer count pets against total number of entities
they can damage (all rain spells)
  #7  
Old 11-06-2013, 02:46 PM
Hawala Hawala is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Completely useless is an overstatement. :P

Anyways,
I really would like to see this bug fixed.
  #8  
Old 11-06-2013, 03:10 PM
nilbog nilbog is offline
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It's not a bug.
  #9  
Old 11-07-2013, 03:51 AM
Smedy Smedy is offline
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Is there any particular reason rains have a super high resist rate?

I can rain a green mob on red99 and get 2 resists out of 3, but using normal nukes i never ever seen a resist from the same type of mob, seems like it's using a weird resist check. Cannot confirm for pvp only pve
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  #10  
Old 11-08-2013, 05:20 AM
Thakisis_VZ Thakisis_VZ is offline
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Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
Is there any particular reason rains have a super high resist rate?

I can rain a green mob on red99 and get 2 resists out of 3, but using normal nukes i never ever seen a resist from the same type of mob, seems like it's using a weird resist check. Cannot confirm for pvp only pve
Defnitly sucks to be a Topdawgggggggg [You must be logged in to view images. Log in or Register.]
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