#21
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Quote:
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#22
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Think we are missing a few research recipes from Elemental Grimoir.
I'm going off this site which is post Kunark so maybe someone could correct me. http://web.archive.org/web/200106280...arch/magician/ Looks like it is missing 2 lvl 16 pet spells Minor Summoning Fire Minor Summoning Air | ||
#23
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Pet Heal still doesn't cure anything.
Pets still don't dual wield at the proper level Pets still have faction(exploitable) Mage DS duration still messed up. | ||
#24
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Spell: Phantom Plate doesn't increase hp regen.
p.s. Bump the other things | ||
#25
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If you read the thread you would see that the phantom lines did not increase hp regen until just before Kunark and they won't here.
Also removing the faction from pets is exponentially more exploitable than having it. | ||
#26
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Before Kunark, meaning it was done while still in classic. There's no reason it shouldn't have hp regen now and not one dev responded in this thread about that specifically. So, the banter from others is irrelevant.
The obsession some people have following some arbitrarily chosen timeline to ignore fixes, and changes, etc. is disgusting... "Hey, AFK leveling was doable in classic! Leave it alone!" *rolls eyes* So were a great number of other exploits. That doesn't mean we shouldn't fix them until some retarded time chosen for no logical reason. | ||
Last edited by Finawin; 01-15-2010 at 09:58 PM..
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#27
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Bump-dee-bump
__________________
Abacab tells Phallax, "To be honest you're just a bunch of little bugs on my windshield that I have to wipe clean before I start cruise controlin' into phat lewtz."
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#28
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I'm glad to see Dual Wield and Damage Shield problems addressed (even if it's not completely ironed out yet). Would really like to see the resistances of each pet and the hp regen of 39+ pets to be fixed soon as well.
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#29
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Quote:
Edit... I am not sure why the > lvl 39 check is there in the first place. CanThisClassDualWield() checks the level of the mob to make sure it should be able to dual wield. I think the > 39 check should probably just be removed. | |||
#30
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Water Pets are now more resistant to Poison.
Air pets are now more resistant to Cold. Earth pets are now more resistant to Disease. Fire pets are now more resistant to Fire. Feedback required for the resist changes. Please remember to take level into consideration (ie. Level 50 mob casting spells on your level 42 pet may still stick spells even with increased resists). Increased max damage of the level 44 Fire pet. All these changes will go in next patch. | ||
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