#71
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And according to several people, and a wiki post-- the truly classic marbled stone UI is actually NOT possible. And it seems as though the "classic f10" is well on it's way to full implementation-- and that's not what I'm interested in, in the slightest-- given that what I'm after isn't even close to what is being pursued , even if I were capable of helping in that respect, what good would come of it? I should spend my time helping finish a UI that I have no desire to see implemented? Or should I spend my time creating elements for a "less classic, but more suited to my personal tastes" ui that will not be implemented per mandates by the people running things? | |||
Last edited by Xer0; 10-16-2019 at 11:20 PM..
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#72
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#73
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Why would I contribute when what I want is off the table? Literally against the rules with measures taken to prevent it's implementation. | |||
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#74
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So....why not use....this? https://www.eqinterface.com/download...fo.php?id=4726
Maybe tweak it a little bit ...but....looks nice. [You must be logged in to view images. Log in or Register.] | ||
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#75
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#76
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Last edited by dekova; 10-16-2019 at 11:28 PM..
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#77
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But I'm not too sure where the problem is. It seems like the art / UI elements are already ready to be used. | |||
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#78
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What I'm saying is that by barring us from using third party UI's, they're squashing the ability to find something that bridges the gap between what we have now and what we wish we could have. There are third party UI's; as posted by ivory just above, that add the granite-background/sandstone buttons/scroll effects to the current, free-floating ui elements. Kind of like how the bank/merchant/trade/book appears to fit the truly classic motif, int he current iteration of their "f10 classic" ui. But we aren't allowed to use those third party alternatives. Because the devs in their wisdom have decided that even though we can't have a truly classic experience, they need to implement rules to prevent people from finding a happy medium. That it's "not classic" even though the true classic experience isn't possible. | |||
Last edited by Xer0; 10-16-2019 at 11:31 PM..
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#79
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#80
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A dev literally explained why not on page 3
/thread
__________________
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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