#11
|
||||
|
Quote:
| |||
|
#12
|
||||
|
Quote:
| |||
|
#13
|
|||
|
TMO wrecked blue because no one cares about red
Hope this helps | ||
|
#14
|
|||
|
TMO was a terrrible guild in 2010 when everthying was even less classic than it is now
nothing has changed not surprised i do agree there were like 3 good players in TMO | ||
|
#15
|
|||
|
TBH they were not terrible at pvp even
https://web.archive.org/web/20150616...uild.php?g=TMO 1 kill for every 2 deaths was not bad you dinguses
__________________
https://wiki.project1999.com/Magelo_Red:Strut--> Leader of Tempest
| ||
|
#16
|
|||
|
Ya could be worse.
But honestly GTFO of her with your science and old stats from the web archive no one knew was accessible. Just kidding good posting. My first kid was born feb 2015 I was majorly not playing by this time. | ||
|
#17
|
|||
|
I absolutely wasn't good at pvp and TMO offered cheap kills, even 1v2 or 1v3.
Quite fun really. Guessing those involved got suckered in, because the smart people seemed to never have arrived on red, or to have moved on within a few days after doing so. | ||
|
#18
|
||||
|
Quote:
Aalpha had 33/6, that means other people in TMO died 60 times, to reach the 1:2 ratio, which means some severe dunking of scrubs happened. Of course you knew that. | |||
|
#19
|
|||
|
Aalpha pretty good at getting kills. Nice analysis derpcake2
| ||
|
#20
|
|||
|
The answer to this question was anyone who played on red prior to TMO took TMO out guys were bad at the game. Good at building communities of online friends that can sit online tho.
| ||
|
|
|