#1
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You know people could barely see at night...
Was semi-hard even as a dark elf with a fire beetle eye as a newbie.
Your human or whatever should be nearly blind without a vision spell. Hoping whatever change does finally go in ensures that on all makes and models! | ||
Last edited by Nirgon; 12-03-2014 at 08:24 PM..
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#2
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It wasn't hard to see the Character select screen. Did we have to become a nightelf just to select what toon we were going to play?
Thanks for another post of this is how it was in classic, but only partially true since I never played classic. | ||
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#3
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I remember dark elves' night vision being like tinted blue; similar to the way the buff Ultravision kind of gave your night vision a blueish tint I guess.
While it is true that it WAS way darker in classic EQ, you could atleast still see your UI boxes/chat lines without having to change your text colors. I literally had to change all of my text to either white or yellow just to be able to read it [You must be logged in to view images. Log in or Register.] Also, I noticed that light sources help but UV/Infravision/Serpent sight type buffs do absolutely nothing. That isn't really classic, I remember having to save plat for ages on live to buy that serpent sight ring for my barbarian because it was such a gamechanger. Your vision would have like a reddish hue with serpentsight/infravision instead of the blueish tint that darkelves had/ultravision gave. Am I making this up in my head in regards to the effect of infravision/ultravision or do others remember it as well?
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#4
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No I remember it too.
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#5
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I'd love to see night-impaired vision go into the game for Humans and Barbs and such. Actually, for every race - some just deal with it differently/better than others.
Having said that, the current implementation is either using a wrong approach or else goes too far. Even with gamma at 100, I have the devil of a time seeing the thin blue line for experience in the UI. That right there pretty much demonstrates that it needs to be done a little differently. Daytime vision also seems too dark.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#6
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Quote:
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#7
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Nirgon, while i normally agree with your posts, i cannot with this one. Dark elves did not need fire beetle eyes to see at night. Dark Elf Vision was illuminated with a blue-ish tint that made it extremely easier to see over the human or barbarian.
Im all for a classic server too, but this is flat out incorrect, Nirgon
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Lootenant Dan <Hierophant>
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#8
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Nm i take it back, they fixed it!
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Last edited by sulpher01; 12-03-2014 at 09:33 PM..
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#10
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Quote:
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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