#21
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What rules do we have right now: 2 Trackers/Players near spawn Trackers can't FTE Can't pull VS to entrance (lol trains) FTE means you cannot engage until mob resets. No FTE message means don't kill. Kill mobs of your Class or FFA Killing a VP or Class C mob make you Class C Killing a Class R mob prevents you from engaging that Class R mob for next 2 Class R spawns Class C/R mobs left up for 6 hours become FFA Repop Bag Limit of 2 targets (VP excluded) Then you yourselves in Class C have your own rules: Taggers can only have SoW (no selos, cheetah, wolf form) No CotHing just foot races What I'm suggesting just broadens the first one. Change from "2 trackers near spawn" to "2 trackers in zone". Then adding "Don't poopsock on other side of zone line, just camp there".
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#22
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+1 to Ele s post
Variance does not stop socking. It only punishes those who cant sit there but doesnt eliminate the practice from those who can. How do u kill that which has no life? | ||
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#23
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When these rules we're put into place there was many side convos that are referenced that hold no weight. A clear defined sticky would help. I'm a strong believer in doing more with less. So strip some of the needless rules. Harshen penalties for stupid petitions. Create a case study for prior rulings on mobs in question.
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#24
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In regards to FTE, can we push for 6 month bans for anyone who is stupid enough to kill a mob they don't have FTE on? Sev from a few weeks ago comes to mind.
If people don't have the self control to wait until legitimate FTE is established, they have no business in the raid scene. | ||
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#25
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Dald u cant say only two in zone unless the trackers officially sign in lol
there will b expers in KC,Seb, DL, Sol B etc its hard to say a blank statement "only 2 in zone" its why people eventually started socking the zone in.... u cant limit the number of people in the zone simply playing the game not even raiding | ||
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#26
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#27
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#29
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If you're concerned with getting dragons in the FFA or Class C spawn, you're at the high-end of the game. You aren't or shouldn't be concerned with exping. You want some of the very best loot and hardest kills this expansion has to offer. If your guild isn't hardcore enough to prevent people from exping during these windows, you probably have better things you could do (like exping) than go for the best loot in game during their competitive windows. Plus... If Variance is reduced to be something like... 1-2 or even 4 hours that's a very reasonable amount of time to tell your guild to avoid certain zones. KC, Seb, Sol B, DL, TD, EJ, Skyfire, VP, Perma, Hate, Fear. No one is exping in EJ, Skyfire, VP, Perma, Hate or Fear. If they are it's probably someone soloing TD, Perma or Skyfire. KC, and Seb are popular exp spots. But there's Chardok, Charasis, LGuk, etc. If you want to get your grind on. DL/Sol B are popular alt spots. Just play another alt. Again with reduced variance of like 60min, this is a non issue. People in the guilds contesting FFA or Class C spawns, can avoid these zones for an hour or two a week for their guilds chance to kill the mob.
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#30
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I have to admit the argument for short windows as Dald said is pretty strong.
Folks will still sock until the end of time, so why not make it so that it's not a full time job with shifts. 60 minute variance in 2015! | ||
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