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  #11  
Old 10-25-2019, 05:17 PM
Arentak Arentak is offline
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Quote:
Originally Posted by lonig [You must be logged in to view images. Log in or Register.]
You turned them in un-stacked, right?
I totally might have forgot to do that. Turn in a single chip in one, two, three, four slots, then click give.
  #12  
Old 10-25-2019, 05:23 PM
Xallis Xallis is offline
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A bunch of the qeynos ones are nerfed too
  #13  
Old 10-25-2019, 05:27 PM
Waldo73 Waldo73 is offline
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Kaladim quest definitely nerfed. 16 turn ins (64 chips) got me from 3 to 3.5.

RIP
  #14  
Old 10-25-2019, 05:31 PM
Spock2020 Spock2020 is offline
Sarnak


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Quote:
Originally Posted by Waldo73 [You must be logged in to view images. Log in or Register.]
Kaladim quest definitely nerfed. 16 turn ins (64 chips) got me from 3 to 3.5.

RIP
I would put it in bug might be unintended
  #15  
Old 10-25-2019, 05:40 PM
Psyborg Psyborg is offline
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It’s definitely intended. They were stealth nerfing xp while live. I was doing the repeatable Rivervale quest that I usually do to get to level 4 when suddenly it stopped giving me xp. My buddy went to do it as a fresh level 1 and it gave him zero xp per turn in. We then started on another repeatable quest and the same thing happened. They are stealth nerfing xp.
  #16  
Old 10-25-2019, 05:49 PM
Albane Albane is offline
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Quote:
Originally Posted by Waldo73 [You must be logged in to view images. Log in or Register.]
Kaladim quest definitely nerfed. 16 turn ins (64 chips) got me from 3 to 3.5.

RIP
Two days ago, 9 turn ins got you from level 5 to level 6. I think they tuned all quest xp down by about 90% after level 2.
  #17  
Old 10-25-2019, 05:59 PM
cd288 cd288 is offline
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Join Date: Apr 2018
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Quote:
Originally Posted by larper99 [You must be logged in to view images. Log in or Register.]
"But but but I wanna level fast and have the game be easier so that it is like the game I have been playing for 20 years and been complaining that it is too easy and not like the original..."
? thanks for putting words in my mouth bud. If you've tried Green currently you know it's pretty tough to get any bone chips right now, much less a significant amount because mobs are killed 10 seconds after spawning. So I have no use for the quest, but this is supposed to be a classic server is it not?

I was asking why they would completely nerf a quest for no reason when it was operating as intended, if this is supposed to be a classic server.
  #18  
Old 10-25-2019, 06:06 PM
NegaStoat NegaStoat is offline
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If the exp returns for a quest aren't matching what was being described on Everlore and other sites with 2001 entries and older, then it's a bug. It's time to start digging up evidence and reporting.
  #19  
Old 10-25-2019, 06:29 PM
larper99 larper99 is offline
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Quote:
Originally Posted by Albane [You must be logged in to view images. Log in or Register.]
Two days ago, 9 turn ins got you from level 5 to level 6. I think they tuned all quest xp down by about 90% after level 2.
Wasn't the beta cranked up to like 10x XP? It surely had 10x spawn rates, but I cannot remember if they also cranked up the XP. If so, then yeah, they tuned all quest xp down by 90%.
  #20  
Old 10-25-2019, 06:35 PM
Waldo73 Waldo73 is offline
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Quote:
Originally Posted by larper99 [You must be logged in to view images. Log in or Register.]
Wasn't the beta cranked up to like 10x XP? It surely had 10x spawn rates, but I cannot remember if they also cranked up the XP. If so, then yeah, they tuned all quest xp down by 90%.
Pretty sure the xp caps (per mob / per quest turn-in) were still in place in Beta.

Even before beta though, on Blue.. behavior was that one turn in would give cap XP per turn-in until about level 6, and a lot more than it is now.
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