#51
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Great idea to put every crazy custom idea on the overfarmed ezmode box
Keep green pure | ||
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#52
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Let's keep suggestions realistic, we're not going to see Luclin or PoP content re tuned or anything like that. Highly unlikely we'd get new races as well, and c'mon if you really want them go play live or another shard, they are out there.
I'd like to see some minor class tuning like buffing wizards (spell criticals, clarity spell). Some new raid targets in existing zones, improved tradeskills. These are the changes we should be fleshing out and encouraging the staff to make.
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#53
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Quote:
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#54
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#55
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Quote:
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Euedyen Livehappy - 60 Cleric
https://wiki.project1999.com/Magelo_Blue:Euedyen Kixlsxot Fullmelt (Deepinya Guts)- 60 Rogue https://wiki.project1999.com/Magelo_Blueeepinya | |||
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#57
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All of LDoN is classic inspired dungeons. Retuning them a bit isn't exactly crazy. It's turnkey ready-made content. It doesn't even *need* to be instanced.
I would seriously start here. http://everquest.allakhazam.com/wiki...ons_of_Norrath | ||
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#58
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I agree that adding some or all of the LDoN and retuning them for classic might be a decent idea. Or really looking at any of the zones that expanded Antonica, Faydwer or Odus in the expansions immediately after Scars of Velious.
The trick is ensuring the art style (static) and mob style (changeable) retains the classic feel, as well as keeping itemisation in check with classic era. It'd also be a must that the lore of the zone isn't too silly, which quite a few of the expansions after SoV ended up being. I don't really think changing or adding mechanics falls under the banner of 'custom content', but that's just me.
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Quinok - 44 Shaman <Europa>
Celador Elysius - 57 Beguiler Writing P99 articles at Where The Monsters Are | ||
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#59
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Luclin wouldn't have to be retuned at all, it's already trivial. LDoN difficulty already scales based on group level. And Terris, grummus, MB, VZ, Saryn are essentially already tuned to NToV difficulty. Agnarr should be doable too.
LDoN would be a good addition but their reward was augs mostly iirc so you'd want to itemize. Obviously dont add the moon or PoK but you could maybe add burrower parasite event to WW since it fits with all the burrowers. | ||
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#60
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Something I've always hoped for with the LDoN expansion is putting a 'Bounce' aug into a weapon and use it to reflect a Death / Cazic touch back onto a god tier npc.
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