#1
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Is this zone disruption?
Group camping the BR in Unrest is chain pulling multiple yard mobs at a time non-stop into the BR. Once they pull the mobs to the BR, the puller immediately runs out to find more. Making it impossible to find any mobs in the yard with 5 or 6 people trying to find spawns.
Is this zone disruption or is this legal? | ||
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#2
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Well, how many mobs are they fighting at once? I think there is an upper limit on FFA areas after which you’re free to pull from their “swarm” at your leisure.
Those rules could only apply to Bards though, I’m no big city rules lawyer.
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#3
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Essentially, they are pulling at least 2 mobs every like 60 seconds if they can find them. | |||
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#4
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Unfortunately, I think if they’re keeping the amount of simultaneous pulls to that low of a number then it doesn’t qualify as zone disruption.
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#5
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Zone disruption is like when they are pulling 6+ mobs at a time and clearing entire areas with a single pull. You see it in sola lately with 4 lvl 50s powerlvling a single lvl 20.. You walk into where they are doing and there are corpses piled 50 high and you get attitude like what are you doing here. Go away.
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#6
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#7
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Zone disruptions include, but is not limited to, monopolizing most or all of the mobs in an area of a zone.
"No one else can get any kills" sounds like they're monopolizing the kills and this would be zone disruptions. Fire thing is do is say you're camping some of them, and see if you can negotiate before trying to petition. | ||
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#8
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pull harder BB
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#9
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I know this situation can be frustrating, but I have to ask what your group is doing when all of this is happening? If you don't have any mobs to fight, why aren't you spread out waiting for respawns? I can understand them coming out initially and cleaning up an overpopulated yard, but after your group has run out of pulls there's no reason you can't be waiting in the vicinity of where they respawn.
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#10
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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