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  #21  
Old 01-25-2020, 06:46 AM
AgentEpilot AgentEpilot is offline
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I have been leaving food laced with viagra all over rathe and dropping pamphlets saying that condoms are carcinogens but it still isn’t working. Maybe if we can find a mythical female HG it would help.

Otherwise we are going to have to have a very frank and awkward discussion with the ogres about taking one for the team. Or maybe taking a solid 12.
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  #22  
Old 01-27-2020, 01:15 PM
Albane Albane is offline
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The last thing this servers economy needs is more plat flooding into the market. Keep the Hill Giants how they are.
  #23  
Old 01-28-2020, 12:26 AM
Glasken Glasken is offline
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According to a dump posted here: https://www.project1999.com/forums/s...d.php?t=348523

Seems there can be at least 12 giants up at any given time, easily twice as many as we currently have with static spawns.

I have vivid memories of groups(plural) killing basilisks to spawn giants, and the giants spawning on and following any basilisk path track, not just the mesa they currently frequent.

With seafuries nerfed as they are, lets get HGs back to classic!
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  #24  
Old 01-28-2020, 01:21 AM
Kalamurv Kalamurv is offline
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not just basilisks, drakes, bears, lizards, cyclops, giant skellys and hill giants (plus respective named) are all on the same spawn tables so killing any of these can / should spawn one of those
  #25  
Old 01-28-2020, 01:48 AM
Dolalin Dolalin is offline
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I don't remember HGs spawning near the gypsies by the LR zoneline though, just giant skellies and cyclopes. HGs only spawned in their little valley didn't they? Or am I wrong?
  #26  
Old 01-28-2020, 02:32 AM
douglas1999 douglas1999 is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
I don't remember HGs spawning near the gypsies by the LR zoneline though, just giant skellies and cyclopes. HGs only spawned in their little valley didn't they? Or am I wrong?
Yes unless somebody pulled one out of that one valley where they roam, it was only giant skels and cyclopses in the adjascent area
  #27  
Old 01-28-2020, 02:33 AM
DMN DMN is offline
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I only remember them spawning in area with all the with the hill in the middle of the valley, also usually the only place you'd see full groups hanging out back then -- not counting the period of time people exploited the sphinx pets and you'd usually have groups over there killing those, too.
  #28  
Old 01-28-2020, 05:38 AM
Kalamurv Kalamurv is offline
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you rarely get giant skeles and cyclops spawning around hill giant area as well....sorry guess I should have clarified....I only mean the ones around hill giant area (pathing mobs on / around the hill, not the static spawns)
  #29  
Old 01-28-2020, 12:21 PM
Kalamurv Kalamurv is offline
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also of note, ancient cyclops could spawn either at hill giants or over at gypsies / lake rathe. On live I leveled my druid, warrior enchanter and rogue on hill giants from classic through velious, and many years later (although they moved locations of stuff), I boxed a druid + 3 wizzies while messing around with isboxer. My druid quadded them from 34 onward to 40 ish, and many times afterwards when I needed plat. AC at hill giants was where I managed to get my warriors jboots.
  #30  
Old 01-28-2020, 01:28 PM
TripSin TripSin is offline
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Easy solution. Create a hill giant /list. Can only kill HG/cyclops if you're on the list and the rate of HG spawns increases proportionally to how big the list is. If you don't get a HG or cyclops kill in 13 minutes you get kicked off the list for a half hour.

Now you're thinking with /lists. You're welcome.
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