#42
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Shiftin Anout
Formerly of Tunare | |||
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#43
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All in all though, you are right to an extent. I think one of the devs talked about the circlet of shadows and said something interesting like there will be more of these on the server than ever will be shadowknights to use them.
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | |||
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#44
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You make a good point, but this is really changing a rule for you.
The guild's members have just as much right to camps as you. They have more friends, so they have an easier time of locking down. Just go outside and get some sun and tell yourself that they may win at EQ poopsocking but you win at life.
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Rephaite - Green99
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#45
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They have the same right to the camp as you. So their asses can be sitting there at the goddamn camp, in line behind their friends. Not off doing whatever the hell they want in game or out of game until they get the call to come and take over.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
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#46
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#47
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Not sure what the big deal with one little camp, you have guild blocking the server from a whole zone here. Now that needs to change. I suggest upping the mob so you need a balance group to kill it. Not 2-3 people, a whole group. Or multiple mobs surrounding the specific key mob so they need to constantly kill something.
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Last edited by Ronas; 04-15-2011 at 03:03 AM..
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#48
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Once everyone is keyed they'll stop.
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Rephaite - Green99
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#49
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GMs (if they have the time) should just check in on popular camps. If a guild has had control of one specific camp for 48 hours straight or longer (which is seriously pathetic) they should boot them out which would give others a chance at it.
I guess people could go anon, or just leave their guild while they switch who has the camp, etc. Ways around it but how else would you do it. | ||
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#50
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Or is it only if your class would be nice and compatible? Who determines that? Or is it only if the the camp is too easy for the group? Who determines that? Or is it only if [insert arbitrary stipulation]? Who determines that? etc. | |||
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