Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 06-26-2019, 03:28 PM
Dildy Dildy is offline
Sarnak


Join Date: Aug 2014
Posts: 241
Default Pacify duration incorrect for timeline

I have recently discovered that the spell 'Pacify' is using the incorrect duration for our timeline. Currently it lasts for 7 ticks, however, it should last ~7minutes.

2003-01-09 11:57 Changed Durationtext from 4.9 mins @L39 to 7.5 mins @L65 to 7 ticks

http://lucy.allakhazam.com/spellhist...45&source=Live



Artelius Lightweaver 60 PAL <Auld Lang Syne>
Reply With Quote
  #2  
Old 06-29-2019, 12:20 PM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
Default

Code:
Calm
Change Frenzy Radius to 5 feet
Change Reaction Radius to 5 feet
Lower Aggression


--------------------------------------------------------------------------------
Classes: Clr (L19), Pal (L49), Enc (L20)

--------------------------------------------------------------------------------
Skill: Alteration
Allowable Targets: All

--------------------------------------------------------------------------------
Range to Target: 200 feet

--------------------------------------------------------------------------------
Resistance Check: Magic + 25

--------------------------------------------------------------------------------
Mana Required: 50
Spell Duration: 30 ticks (3.0 minutes)
Duration Formula: 8
Casting Time: 2.50 seconds
Spell Recovery: 2.25 seconds
Recast Delay: 5.0 seconds

--------------------------------------------------------------------------------
Spell cast on you: You feel your aggression subside.
Spell cast on someone: Soandso looks less aggressive.
Code:
Pacify
Change Frenzy Radius to 1 feet
Change Reaction Radius to 1 feet
Lower Aggression


--------------------------------------------------------------------------------
Classes: Clr (L39), Pal (L51), Enc (L39)

--------------------------------------------------------------------------------
Skill: Alteration
Allowable Targets: All

--------------------------------------------------------------------------------
Range to Target: 200 feet

--------------------------------------------------------------------------------
Resistance Check: Magic + 15

--------------------------------------------------------------------------------
Mana Required: 100
Spell Duration: Unknown
Duration Formula: 8
Casting Time: 3.0 seconds
Spell Recovery: 2.25 seconds
Recast Delay: 6.0 seconds

--------------------------------------------------------------------------------
Spell cast on you: You feel your aggression subside.
Spell cast on someone: Soandso looks less aggressive.
Reply With Quote
  #3  
Old 06-29-2019, 12:41 PM
bomaroast bomaroast is offline
Banned


Join Date: Nov 2009
Posts: 393
Default

I always thought it was funny that calm lasts for 2+ minutes and the next lull spell up the line lats for 7 ticks.
Reply With Quote
  #4  
Old 07-05-2019, 06:54 AM
Brocode Brocode is offline
Fire Giant

Brocode's Avatar

Join Date: Mar 2013
Posts: 672
Default

Quote:
Originally Posted by bomaroast [You must be logged in to view images. Log in or Register.]
I always thought it was funny that calm lasts for 2+ minutes and the next lull spell up the line lats for 7 ticks.
same, why always used calm instead.
Reply With Quote
  #5  
Old 07-20-2019, 11:33 PM
Telin Telin is offline
Developer

Telin's Avatar

Join Date: Oct 2012
Location: Boca Raton
Posts: 1,568
Default

Fixed, pending update.
__________________
Reply With Quote
  #6  
Old 07-21-2019, 02:46 PM
Nuggie Nuggie is offline
Planar Protector

Nuggie's Avatar

Join Date: Jan 2010
Posts: 1,829
Default

... this is going to be huge.

Excellent sluething OP!
__________________

Nuggie / Celelilly / Zackattacker - not guilded <TAKP>
RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn

Nuggie - Undead Mage on Old Blanchy (Classic WoW)
RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99
Duggie/Wuggie <Mythic Legends> EQ1-Lanys

On to the Future in Pantheon
Reply With Quote
  #7  
Old 07-21-2019, 04:06 PM
Isey Isey is offline
Kobold


Join Date: Aug 2015
Posts: 123
Default

Complete noob, but does update mean next download? Or are there regular server side updates?

(I've been soloing in an area that would love a 7 min lull...)
Reply With Quote
  #8  
Old 07-24-2019, 02:02 PM
Isey Isey is offline
Kobold


Join Date: Aug 2015
Posts: 123
Default

Also - wake of tranquilty also has a Pacify effect so assuming that it will also be bumped to 7 minutes?
Reply With Quote
  #9  
Old 07-24-2019, 02:13 PM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 9,340
Default

Quote:
Originally Posted by Isey [You must be logged in to view images. Log in or Register.]
Complete noob, but does update mean next download? Or are there regular server side updates?

(I've been soloing in an area that would love a 7 min lull...)
Generally speaking the staff releases server-side fixes that require client updates in tandem with fixes that don't. In other words, usually yes, you'll have to wait for the next downloadable patch file to appear before this will be in the game.

But since this fix could be made without changing anyone's client, in theory it could happen sooner ... I just wouldn't expect it. You have to keep in mind that for developers every "release" has a cost, so they generally don't make unnecessary releases unless there is a pressing reason (and since this has gone unfixed for ten years, it's sort of the opposite of "pressing").
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details.
Reply With Quote
  #10  
Old 07-24-2019, 02:24 PM
Isey Isey is offline
Kobold


Join Date: Aug 2015
Posts: 123
Default

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Generally speaking the staff releases server-side fixes that require client updates in tandem with fixes that don't. In other words, usually yes, you'll have to wait for the next downloadable patch file to appear before this will be in the game.

But since this fix could be made without changing anyone's client, in theory it could happen sooner ... I just wouldn't expect it. You have to keep in mind that for developers every "release" has a cost, so they generally don't make unnecessary releases unless there is a pressing reason (and since this has gone unfixed for ten years, it's sort of the opposite of "pressing").
Makes perfect sense and thank you for taking the time to explain.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:32 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.