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  #31  
Old 08-10-2022, 11:14 AM
Kirdan Kirdan is offline
Sarnak


Join Date: Apr 2010
Posts: 290
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The rune agro nerf was quietly a huge buff to enchanters, making it even worse for the game as a whole. We shouldn't be able to chain runes with only a couple enchanters and sustain a low-man VS.
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  #32  
Old 08-10-2022, 10:15 PM
Ennewi Ennewi is offline
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Join Date: Feb 2013
Posts: 1,695
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Could just add a cast time to Ivandyr's Hoop and make its duration somewhat shorter than the lifetap itself as a small benefit but too long to allow for raids to reliably spam click targets down. Either that or have the lifetap apply a blocker buff/debuff effect to the target similar to Donal's Breastplate, so it won't land again until x seconds/minutes have expired. Recharges take a significant amount of coin out of the economy, which seems more important overall though we are how many years into Velious now?
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  #33  
Old 08-11-2022, 04:54 AM
eisley eisley is offline
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Join Date: Nov 2009
Location: seattle
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Yep, nerfing Recharges had a massive effect on the economy that it feels like the Devs didn't even consider.
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