Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Green Bugs

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-17-2019, 08:51 AM
Nuker Nuker is offline
Aviak

Nuker's Avatar

Join Date: Feb 2013
Posts: 75
Default Lower Guk - a wan ghoul knight

There is a wan ghoul knight (not sure if other types can spawn here, that is warping to the top of the bridge where ritualist spawns from the bottom.

I was running towards ass/sup and out of no where he aggroed me and just appeared from the bottom. Should only be 1 pather and 1 corner spawn on the way to ass/sup ladder.
  #2  
Old 10-17-2019, 09:30 AM
bubur bubur is offline
Planar Protector

bubur's Avatar

Join Date: Dec 2012
Posts: 1,645
Default

Is this the guy the warps onto the bridge as he paths under it? Wiped my group last night. Creates a big no no area for walking /pulling in guk
  #3  
Old 10-17-2019, 10:08 AM
Nuker Nuker is offline
Aviak

Nuker's Avatar

Join Date: Feb 2013
Posts: 75
Default

Yeah bubu if you stare at the bridge you can see him pop in and out like a disco light as he paths by. If he sees you while hes flickering its game over.

Also the ass/sup room is bugged kinda. Mobs that flee and go down the ladder sometimes gets stuck and rubber bands with the same flicker and you cant hit them. same with pulling mobs up the ladder but they eventually get up and on solid ground.

also glad to report Guise's are dropping like normal!
  #4  
Old 10-17-2019, 11:17 PM
Irfzero Irfzero is offline
Aviak


Join Date: Feb 2011
Posts: 54
Default

The location of this issue is 728,-659,-137 in lower guk.
Last edited by Irfzero; 10-17-2019 at 11:27 PM..
  #5  
Old 10-18-2019, 08:16 AM
BlackBellamy BlackBellamy is offline
Planar Protector

BlackBellamy's Avatar

Join Date: Apr 2010
Location: At the barricades.
Posts: 2,813
Default

I'm noticing odd behavior with fleeing mobs not just in Guk. They get stuck at a turn point and just flicker back and forth before finally deciding which way to flee.
  #6  
Old 10-18-2019, 10:40 AM
zaneosak zaneosak is offline
Fire Giant


Join Date: Feb 2014
Posts: 971
Default

I actually have seen alot of weird mob behavior like this in other zones, wasn't thinking it was a bug report type of thing.... I thought it was just EQ. I had Gnolls in qeynos hills chase me into the blackburrow tunnel thru the walls instead of pathing in the tunnel itself. Also mobs that flee sometimes do the bob up and down into the floor thing.

Didn't see above post -- similar thing as I he described.
  #7  
Old 10-18-2019, 08:37 PM
Nuker Nuker is offline
Aviak

Nuker's Avatar

Join Date: Feb 2013
Posts: 75
Default

Yeah the fleeing thing might be classic but the wan ghoul knight porting up from down below the bridge is def. not classic.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:21 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.