#11
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#12
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Druids are good at the start for obvious reasons. Later on enchanters and bards are good for pwrlvling wizards.
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#13
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Agree, Heallun knows his stuff, fantastic power leveller!
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#14
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Thanks everyone for all of the information.
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#16
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Up to level 20ish mobs, it's not like ANY level 55+ gets hit for more than 1 or 2 points of damage on like 10% of incoming attacks. Enchanter can PL a lowbie wiz easily, assuming the wiz has enough mana pool to PBAE kill stuff, by rounding up 30+ mobs and tanking them while the wiz smokes them. Casting a rune (real or the no-component ones) or using stuns will keep aggro on the ench and stop the ench from taking any damage at all while the wiz kills. To add to it, the wiz gets clarity for more mana and a rune for safety and the enchanter can help speed up the kill with his crappy little DS (or if you wanna be fancy, with shaman pot DSs). | |||
Last edited by Namegen_Isterrible; 06-27-2012 at 10:25 AM..
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#17
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From 1 up to somewhere around 20-30: bard and ench are the best PL for an at-least-somewhat-twinked wizard up to somewhere between 20-30. I'm not sure exactly how high level of mobs can be tanked in large numbers when this method would stop working well without some... creativity.
30+: A SK or a necro would be best. A 49+ mage or a well-geared monk could probably do very well too, though, so long as you fight stuff that is near the wizard's level so that he can finish off the 5-10% mobs with 1 nuke. I mean, if you think about a level 34 wizard killing spectres (just an example) with a mage/monk, he can nuke for 320 for only 160 mana, and specs only have under 2k hp. You can med 160 mana, without c or anything, in about a minute. A level 30-40 wiz killing a level 33-37 mob every minute nonstop is going to be a damn solid PL. If you could get a clarity or work out some AE kill or use a smaller nuke on mobs that the monk/mage gets down under 5%, it'd only get better. | ||
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#18
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#19
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Rune is actually a lot of agro, but its agro isnt necessary as a high level enchanter can lockdown a pack of mobs and hold agro with chain stuns. The trick is hitting the right zones.
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#20
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I just doubt it can work right up to 20th level with Enchanter. At 750 AC with a 52 Druid, with fungi and chloro, it starts to become difficult to pull that many mobs and survive the hits long enough for your powerlevelee to kill them off, even when they are DS'd. I still don't think you're going to hit 600 AC with an Enchanter... but maybe I'm just going about this the wrong way. Obviously you could survive long enough chain stunning for 2 minutes (if you can get them off between bashes) with maximum mana for an AOEer to blow their mana. I guess if an Enchanter is all you have, that's what you have to work with. So it's probably possible, but is it worth it?
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