Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Reply
 
Thread Tools Display Modes
  #161  
Old 06-23-2023, 10:47 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,157
Default

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Yea in the game of risk v reward having 96% or even 90% rezzes on tap is very helpful. An enchanter and shaman toolkits have enough overlap that unless you absolutely need malo a cleric is simply better.
It really just depends on how much you die. If your group isn't very good, a Cleric can be a good crutch for sure. An experienced group is going to die from time to time, but not often enough for it to be a necessity.

Your group can also level a pocket cleric and a low level rogue if they are concerned, you don't need a cleric constantly in group just for a res.
__________________
Reply With Quote
  #162  
Old 06-23-2023, 11:27 AM
Jimjam Jimjam is online now
Planar Protector


Join Date: Jul 2013
Posts: 11,332
Default

Deffo if you are good and experienced you won't die so often.

However, if I were doing a self farm gear / dungeons trio, I'd deffo do a lot of stuff that pushed the limits of my equipment, experience and talents as I'd enjoy the challenging aspect to it as well as doing content I may have previously overlooked or skipped.

As such I'd expect to go on many adventures that would be likely to involve a lot of dying. Of course, there would be the option to just pile up the corpses and get them rezzed after 2 hours even without a cleric/paladin/nec to hand.
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung

Reply With Quote
  #163  
Old 06-23-2023, 12:26 PM
BigPlays BigPlays is offline
Orc


Join Date: Jun 2023
Posts: 49
Default

Gonna be spending a lot of time in guk for gear especially on a reset. Cleric is gonna do big things other than healing there. Plus even if you are experienced, bad pulls or bad pathing happen more often than you think. Unless you have a monk pulling it’s gonna be tough. Still gonna go with cleric chanter and monk
Reply With Quote
  #164  
Old 06-23-2023, 01:28 PM
Jimjam Jimjam is online now
Planar Protector


Join Date: Jul 2013
Posts: 11,332
Default

Safehall bound cleric?
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung

Reply With Quote
  #165  
Old 06-26-2023, 01:50 PM
Toxigen Toxigen is offline
Planar Protector

Toxigen's Avatar

Join Date: Jan 2021
Posts: 4,240
Default

Its still cleric / chanter / monk no matter how many pages DSM argues for shaman.
__________________
ENC | MNK | WAR | ROG | CLR | DRU | SHM | NEC | PAL | BRD
Reply With Quote
  #166  
Old 06-26-2023, 07:30 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,157
Default

Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
Its still cleric / chanter / monk no matter how many pages DSM argues for shaman.
https://www.project1999.com/forums/s...37&postcount=8

Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
Eh. Typically if you're getting a port, it will come w/ SoW too. Unfortunately EQ is going to be more about mastering 1 camp / dungeon at a time and then moving on to the next after a few (or many) levels.

SoW potions are a cheap way to have access to movement speed buffs as well.

While not quite as strong, another composition that would work extremely well would be an all iksar SK / Monk / Shaman / Necro.

You get to start in the same area right at character creation, fantastic 1-20 leveling between Field of Bone and Kurns, amazing synergy between all those classes, 3x Feign Deaths / the shaman can gate when shit hits the fan, shaman SoW, and later on the necro can bring amazing damage charming undead. Did I mention Iksar master race?

Its just played a bit differently....but would be FAR more forgiving for completely untwinked and inexperienced players. As long as the shaman continues to play, anyone else could quit and the group would still perfectly capable.

Just food for thought. I always wanted to do an untwinked static sham / necro / monk trio.
You know what I am referring to with a Shaman, and agree they synergize well. I am not sure what content you think requires a Cleric.
__________________
Last edited by DeathsSilkyMist; 06-26-2023 at 07:33 PM..
Reply With Quote
  #167  
Old 06-27-2023, 12:13 AM
Crawdad Crawdad is offline
Fire Giant

Crawdad's Avatar

Join Date: Feb 2011
Posts: 660
Default

Quote:
Originally Posted by trevellyan06 [You must be logged in to view images. Log in or Register.]
What's the best trio of classes to do dungeons and self farm gear as you level?
Anybody who says something besides Cleric/Ench/Monk or Cleric/Ench/SK is trying to be provocative or is pushing an agenda.


Or they want you to have fun. Have fun instead, its a 24 year old game.
__________________
Some kind of... Bubba Ho-Tep?
Reply With Quote
  #168  
Old 06-27-2023, 12:34 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,157
Default

Quote:
Originally Posted by Crawdad [You must be logged in to view images. Log in or Register.]
Anybody who says something besides Cleric/Ench/Monk or Cleric/Ench/SK is trying to be provocative or is pushing an agenda.


Or they want you to have fun. Have fun instead, its a 24 year old game.
It is not provocative to say you don't need a Cleric in a trio to level efficiently, as it is true.

Also, have fun and don't think you need to play a Cleric[You must be logged in to view images. Log in or Register.] Shaman/Enchanter/Monk or Shaman/Enchanter/SK is a very powerful trio.
__________________
Reply With Quote
  #169  
Old 06-27-2023, 02:47 AM
Jimjam Jimjam is online now
Planar Protector


Join Date: Jul 2013
Posts: 11,332
Default

I started with an enc / druid / sk trio and honestly the sk was an xp sponge dead weight.
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung

Reply With Quote
  #170  
Old 06-27-2023, 04:50 AM
BigPlays BigPlays is offline
Orc


Join Date: Jun 2023
Posts: 49
Default

I would argue that enc/clr/monk is a fun group. It is also the most efficient at doing everything. If you want to race to 60 just play bard and anything else and get to 60 in a few days and steamroll all content.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:54 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.