#1
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Player Armor Class (Long)
I'm not positive but it seems here on P99 there is a soft cap in place when there shouldn't be. I'll do my best to try explaining how it is supposed to work along with some of the values that are missing and need to be found.
First a post from Kavhok (Original dev that worked on core game mechanics): Quote:
The correct calculation for Total AC in Velious (pre soft cap) was: Raw AC (Hardcapped based on level) + Class Bonus + Defense Skill Bonus + Agility Bonus + Spell AC = Total Displayed AC (Hardcapped again based on Class) RAW AC Hardcap on Raw AC for non casters was 289 at level 60. Hardcap for casters was 385. Looking at the numbers at the bottom of Kavhok's post, a level 51 Monk with 163 Raw AC was at the Hardcap. Raw AC caps for every class (except Nec/Wiz/Mag/Ench) per level should look like this from 51-60. It's just an assumption but I bet AC was hardcapped per level from 1-50 also. However the increase was much smaller. It looks like 3 AC per level. Melee (non casters) 60 - 289 59 - 275 58 - 261 57 - 247 56 - 233 55 - 219 54 - 205 53 - 191 52 - 177 51 - 163 50 - 149 or 50 - 160 40 - 119 or 40 - 130 30 - 89 or 30 - 100 20 - 59 or 20 - 70 10 - 29 or 10 - 40 1 - 2 or 1 - 10 Caster (Nec/Wiz/Mag/Ench) 60 - 385 59 - 366 58 - 348 57 - 329 56 - 310 55 - 292 54 - 273 53 - 254 52 - 236 51 - 217 50 - 198 40 - 158 30 - 118 20 - 78 10 - 38 1 - 2 CLASS AC BONUS FROM RAW AC It seems everyone EXCEPT casters used a 4/3 calculation for Class AC bonus. It's in the table below. There is a lot of information for AC on cached pages from Magelo from the boards there when they were trying to figure out the calculations. Found a few places saying at Level 75 an Iksar added 42 AC. Looks like the formula for this may have been (Level / 2) + 5. Raw Class AC bonus and Monk Bonus is added to Mitigation. Iksar bonus is added to Avoidance. Class Warrior - (Raw AC * 4) / 3 Paladin - (Raw AC * 4) / 3 Shadow Knight - (Raw AC * 4) / 3 Bard - (Raw AC * 4) / 3 Cleric - (Raw AC * 4) / 3 Shaman - (Raw AC * 4) / 3 Rogue - (Raw AC * 4) / 3 Ranger - (Raw AC * 4) / 3 Druid - (Raw AC * 4) / 3 Monk - (Raw AC * 4) / 3 + Monk Bonus ((Level + 5) * 4) / 3 Enchanter - (Raw AC + 1) Wizard - (Raw AC + 1) Necromancer - (Raw AC + 1) Magician - (Raw AC + 1) Race Iksar - (Level / 2) + 5 added to Avoidance DEFENSE SKILL BONUS http://members.cox.net/sherrick/eqnumbers.htm Quote:
51 Monk 150 Agility 163 Raw AC No Spell Buffs 985 AC (Original Hardcap) Avoidance -- 52 + (233 * 16) / 9 = 466 Mitigation -- 0 + (233 / 3) + ((163 * 4) / 3) + ((51 + 5) * 4) / 3 = 368 Displayed AC -- (466 + 368) * 1000 / 847 = 984 AGILITY BONUS See table here: http://webcache.googleusercontent.co...&ct=clnk&gl=us TOTAL AC HARDCAPS (Based on Class) ***Edit -- Showing Avoidance and Mitigation Hardcap separate instead of total. This is displayed AC using (Avoidance * 1000) / 847. These hardcaps on Avoidance are shown using 255 Agility. The only factors are Defense Skill, Agility and Iksar race. Avoidance Hardcaps Class/Race Level 60 255 Agility Warrior - 602 Iksar Warrior - 643 Shadow Knight - 554 Iksar Shadow Knight - 596 Paladin - 554 Bard - 524 Cleric - 440 Shaman - 492 Iksar Shaman - 533 Rogue - 602 Ranger - 492 Druid - 492 Monk - 602 Iksar Monk - 643 Enchanter - 376 Wizard - 376 Necromancer - 376 Iksar Necromancer - 417 Magician - 376 Mitigation Hardcaps Class Only Level 60 289 Raw AC (385 Raw AC for Casters) Natureskin 20 AC Shield of the Magi 32 AC (Used for Casters instead of Natureskin) Bulwark of Faith 38 AC Monk Bonus - ((Level +5) * 4) / 3 Warrior - 570 Shadow Knight - 560 Paladin - 560 Bard - 554 Cleric - 539 Shaman - 548 Rogue - 570 Ranger - 548 Druid - 548 Monk - 671 Enchanter - 567 Wizard - 567 Necromancer - 567 Magician - 567 Total Displayed Hardcap Class/Race Warrior - 1172 Iksar Warrior - 1213 Shadow Knight - 1114 Iksar Shadow Knight - 1156 Paladin - 1114 Bard - 1078 Cleric - 979 Shaman - 1040 Iksar Shaman - 1081 Rogue - 1172 Ranger - 1040 Druid - 1040 Monk - 1273 Iksar Monk - 1314 Enchanter - 943 Wizard - 943 Necromancer - 943 Iksar Necromancer - 984 Magician - 943 TOTAL EFFECT OF AC ON MITIGATION AND AVOIDANCE I read a post awhile back on The Steel Warrior that stated a warrior that added 100 AC received a 3-4% boost in avoidance and mitigation. This is irrelevant though because it was done in PoP or later. 1 AC = ? Avoidance 1 AC = ? Mitigation Please post any post any worthwhile info you can find and I'll do my best to update this thread. | ||||
Last edited by Treats; 09-23-2011 at 12:17 PM..
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#2
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I don't have anything of value to add, but it really surprises me just how insignificant of a difference there was between warrior and knight numbers. They're mostly less than 1% apart, confirming my belief that there really is no tangible advantage to a warrior tank (other than slightly higher HP) until defensive discipline comes into the picture.
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#3
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This is a feel Post i have no real Hard evidence to proof it but it seems AC has not the high impact it should be i have 1017 ac with my iksar monk on 55 and parsed like 30 mobs after that i took off my Ac gear for Ressit/Hp one just for another 30 mobs and there was nearly no diffrence with nearly 250 ac less got even less damge in resssit gear over those 30 mobs.
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#4
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Quote:
Warrior Defense Cap 252 and Class AC Bonus Paladin/Shadowknight Defense Cap 230 and Class AC Bonus Pre-Kunark: Warrior Defense Cap 210 Paladin/Shadowknight Defense Cap 200 | |||
#5
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Added Class Bonuses from Raw AC
Added Iksar Race Bonus Better Table for Agility Figured Human/Iksar Monk Hardcap -- May not be correct | ||
#7
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wow - awesome post! great research
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#8
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Quote:
Comparison in Raw AC from Best in Slot gear in Kunark era: Warrior - 291 Raw AC Monk - 135 Raw AC | |||
#9
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Added the numbers on Raw AC for Casters (Nec/Wiz/Mag/Ench). Used Raw AC Level Cap from other classes.
(Raw AC * 4) / 3 60 - (289 * 4) / 3 = 385 59 - (275 * 4) / 3 = 366 And so on | ||
#10
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Does anyone have a working link of the tables posted in this thread? They dont work anymore
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