Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 02-04-2021, 12:09 PM
condap99 condap99 is offline
Skeleton


Join Date: Apr 2020
Posts: 16
Default

Quote:
Originally Posted by rubicaant [You must be logged in to view images. Log in or Register.]
Most casual raiders don't want to login at 2am to get targets. More timely Quakes solves that and allows folks to stay with their chosen community.
So don't log in for targets outside of your playtime? Or be ok with being in a guild that doesn't compete for competitive targets?

Quote:
Originally Posted by rubicaant [You must be logged in to view images. Log in or Register.]
Plus camping out for 16 hours for one mob is less fun than logging on and slaying 5 in one night. But that's just me [You must be logged in to view images. Log in or Register.]
You're wasting your time if your solution includes GMs quaking more often or implementing a code change like respawn all of north if vulak pops. We literally had GMs tell us that they were going to quake it 2x a month. Like 8 months into it, we learned that instead of coding it to happen randomly, it relied on them manually hitting a button. And ofcourse, like any manual process, it fizzled out.
  #12  
Old 02-04-2021, 12:35 PM
xdrcfrx xdrcfrx is offline
Sarnak


Join Date: Nov 2017
Posts: 228
Default

Quote:
Originally Posted by condap99 [You must be logged in to view images. Log in or Register.]
So don't log in for targets outside of your playtime? Or be ok with being in a guild that doesn't compete for competitive targets?
This same rationale could be applied to complaints from the FRAG and Riot about timer's being spread out, couldn't it? So just don't contest every single spawn, at all hours of the day?

This is a game, after all. People make friends, and prefer not to have to leave the communities they are part of in order to experience the various content the game has to offer. Taking it so seriously that you're unwilling to share anything, ever, is part of the problem. Competition is fun, but it's only one of several ingredients that make p99 enjoyable. Serpentine draft was meant to address this point, but seal team (surely acting alone, and not at all coordinated with anyone else on blue I'm sure) probably going to see to it that it falls apart. So we're back to square zero.


Quote:
Originally Posted by condap99 [You must be logged in to view images. Log in or Register.]
You're wasting your time if your solution includes GMs quaking more often or implementing a code change like respawn all of north if vulak pops. We literally had GMs tell us that they were going to quake it 2x a month. Like 8 months into it, we learned that instead of coding it to happen randomly, it relied on them manually hitting a button. And ofcourse, like any manual process, it fizzled out.
I think this conversation is mostly a speculative "wouldn't it be nice, if..." kind of a thing. I doubt anyone really expects those kinds of changes to be made. It's still worth the thought experiment of talking through the ideas though, if just to see whether or not you can forecast out the strengths and weaknesses.
  #13  
Old 02-04-2021, 01:05 PM
rubicaant rubicaant is offline
Kobold


Join Date: Jun 2014
Posts: 151
Default

Yea I don't think the coding changes to NToV would ever happen, and frequent quakes may be a pipe dream, but definitely feasible.
  #14  
Old 02-04-2021, 02:21 PM
Foxplay Foxplay is offline
Fire Giant

Foxplay's Avatar

Join Date: Aug 2015
Location: MI
Posts: 939
Default

Quakes are best for smaller guilds, as well as the ultra competitive. Since it's impossible to kill everything and be everywhere at once smaller guilds will get a target or two on a quake (provided they try and don't go for a priority 1 target)

It's good for the competitive guilds too because it has all of them playing the game instead of just the 16hr yellow text warriors
__________________
Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard]
Foxpet [60 Magician] / Foxaid [60 Cleric]
Foxlich [60 Necromancer] Foxplosion [60 Wizard]
Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior]
  #15  
Old 02-04-2021, 03:13 PM
Croco Croco is offline
Banned


Join Date: Jul 2011
Posts: 770
Default

the staff don't care anymore, we barely get quakes and haven't had a holiday exp increase in about a year and a half
  #16  
Old 02-05-2021, 07:47 AM
Fammaden Fammaden is offline
Planar Protector


Join Date: Jun 2018
Posts: 1,463
Default

Quote:
Originally Posted by rubicaant [You must be logged in to view images. Log in or Register.]
And some could argue that this proposal is more classic-like than our current iteration. We had almost weekly repops for years on live.
Its absolutely more classic, anyone old enough to have raided back then remembers the frequent server maintenance downtime. Difference being that it would occur during west coast business hours when the devs were at work, so like 1PM EST on a random ass Tuesday they bring down the servers and the uber guilds scramble to be in place to log in for AoW or whatever.

Not nearly as many people could work from home back then. The raid scene was run by college students, with a healthy contingent of unemployed, shift workers, ten on/ten off schedules, etc. Raid guilds had a lot of housewife and deployed military representation in the roster.

Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
the staff don't care anymore, we barely get quakes and haven't had a holiday exp increase in about a year and a half
Pretty sure there was a quote from Rog at green launch that he didn't want to do special xp bonuses with a fresh server, and we've been seeing the absence of them ever since.
  #17  
Old 02-05-2021, 04:39 PM
Xulia Xulia is offline
Sarnak

Xulia's Avatar

Join Date: Dec 2014
Location: Charlotte
Posts: 221
Default

Quote:
Originally Posted by karadin [You must be logged in to view images. Log in or Register.]
I think 3-4 is excessive, but 1 Euro friendly and 1 US friendly quake per month would be more than welcome.
That’s a solid and fair proposal IMO
__________________
  #18  
Old 02-07-2021, 03:28 AM
enjchanter enjchanter is online now
Planar Protector

enjchanter's Avatar

Join Date: Mar 2016
Posts: 1,610
Default

just rotate it fk it at this point
__________________
Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
  #19  
Old 02-07-2021, 03:35 AM
feniin feniin is offline
Planar Protector

feniin's Avatar

Join Date: May 2017
Posts: 3,130
Default

Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
just rotate it fk it at this point
  #20  
Old 02-07-2021, 03:36 AM
Videri Videri is offline
Planar Protector

Videri's Avatar

Join Date: Dec 2014
Posts: 2,847
Default

Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
just rotate it fk it at this point
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:59 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.