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  #281  
Old 12-10-2019, 09:03 PM
Wallicker Wallicker is offline
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There’s quite a few guys retired or disability ex military that play EQ
  #282  
Old 12-11-2019, 08:11 AM
vossiewulf vossiewulf is offline
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
There’s quite a few guys retired or disability ex military that play EQ
They're not in <Seal Team> because they'd at least know to correctly call it <SEAL Team>. SEAL is an acronym standing for Sea/Air/Land.

I giggle every time I see someone from <Seal Team> as they've named themselves:

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That's Phatez looking at the camera.
  #283  
Old 12-11-2019, 08:17 AM
Wallicker Wallicker is offline
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It would be amazing if GM stopped by a raid and walrus illusioned everyone roflmao
  #284  
Old 12-11-2019, 08:24 AM
BurtMacklinFBI BurtMacklinFBI is offline
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plz galach
  #285  
Old 12-11-2019, 09:42 AM
Utmost Utmost is offline
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Quote:
Originally Posted by Blingy [You must be logged in to view images. Log in or Register.]
Keep telling yourself that Azocia.

Orly?
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  #286  
Old 12-11-2019, 10:10 AM
DMN DMN is offline
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I'm kinda curios the logic of jboots. i can see this on any pulling class like SK/monk/necro. Strangely druids dont need them, yet that's a classs i could see needing jboots in a raid situation if they have to kite adds losing SoW might be a huge problem. But why would cleric, enchanter, rogue, etc. ever need jboots?
  #287  
Old 12-11-2019, 10:15 AM
DMN DMN is offline
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I guess i could sort of see it as some slight dispel protection.
  #288  
Old 12-11-2019, 10:22 AM
kjs86z kjs86z is offline
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
I'm kinda curios the logic of jboots. i can see this on any pulling class like SK/monk/necro. Strangely druids dont need them, yet that's a classs i could see needing jboots in a raid situation if they have to kite adds losing SoW might be a huge problem. But why would cleric, enchanter, rogue, etc. ever need jboots?
Jboots are great on anyone that can't sow themselves and don't want to be bothered making / buying pots. 1 inventory slot and you never have to worry about travel at normal run speed ever again.

Not sure what the math is on green teal for when J-boots pay for themselves...but I did the sow pot thing for a while and one day said "fk this" and bought me a full MQ for 5k. Worth.
  #289  
Old 12-11-2019, 11:52 AM
Man0warr Man0warr is offline
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5k worth of SoW potions (100 plat per 10-dose) is ~250 hours worth of being SoW'd.
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  #290  
Old 12-11-2019, 02:33 PM
Magerin Magerin is offline
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Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
5k worth of SoW potions (100 plat per 10-dose) is ~250 hours worth of being SoW'd.
For got about the lost time dying, dispells, but you can keep a pot in the bank to have sow for them CRs tho!
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