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Old 08-03-2021, 11:59 AM
Twochain Twochain is offline
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Default Siren's Grotto and Mistress Latazura

Hiya folks 3 things.

1. Is the old thread. https://www.project1999.com/forums/s...tress+latazura

There seems to be some information here that is sufficient proof of changes needing to be made. Some mobs are still overtuned for the Blue timeline. Green I guess is a different story for now.

2. Is Mistress Latazura. She doesn't drop any items. Sometimes, she drops a pristine emerald. There are numerous sources that show she drops these items in era. EDIT: Also i'm almost 100% sure she's a cleric on Blue instead of an enchanter. I need to confirm that for you guys though.

Lyendlln's Lute
(Rare)
Sleeves of the Kelpmaidens
(Rare)
Gloomwater Bow
(Rare)
Cloak of the Seacaller
(Rare)

Nov 13 2001 at 6:04 PM Rating: Excellent
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This lute dropped off Mistress Latazura twice for us last night on Tunare server. We killed her once and she almost immediately repopped.

Ishtarra Gemeinseele
Warlock of Tunare

https://everquest.allakhazam.com/db/item.html?item=4896

Jul 12 2001 at 12:51 PM Rating: Default
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We had this drop the other day from Mistress Latazyra (Mistress PMS) She also dropped a runed sea shell (EB) which is used for the 7th shawl quest, and a quest gem for INT caster robe. She also dropped a black sapphire I believe

https://everquest.allakhazam.com/db/item.html?item=6304

https://everquest.allakhazam.com/db/item.html?item=6586

Drums of the beast, which is listed on the wiki, is another story, as I can't find anything concrete either way.


3. Is the broken Walrus man pather at the entrance of SG from CS. Allegedly this has been broken for years and years on p99. Basically, the walrusman should be pathing over the bridge, but gets stuck in the water. Another, less annoying example of broken pathing i've found is that the SECOND icy that's furthest away, in the tunnel under temple, where fellspine spawns (The 2 seahorse spawn), That particular icy gets stuck in a pathing loop over the temple if it's pulled to there.

4. Via our wiki: Zone Spawn Timer:


28:00 *This is wrong, at least on green. It is much faster, closer to 12 minutes*

Can confirm on Blue that the spawn timer is closer to 28 minutes. Have 0 clue what it is on Green, although if it's 12 minutes I believe that's wrong?


Let me know if any info needs to be sourced, if there is specific information we've been trying to find for certain fixes etc I can try to help [You must be logged in to view images. Log in or Register.]
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Last edited by Twochain; 08-03-2021 at 12:01 PM..
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