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  #11  
Old 07-09-2013, 06:51 AM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Hailto [You must be logged in to view images. Log in or Register.]
What is the point of leveling alcohol tolerance really?
no idea if this is just one of those newbie rumors but i was told on live that while intoxicated it takes a little longer for dmg to YOU to register. yea lol sounds retarded but i remember tanks drinking alcohol to tank better.
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  #12  
Old 07-09-2013, 07:07 AM
Sollix Sollix is offline
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I've never seen anything definitive on how your stats will help gain AT faster, but you should be able to continually click another drink every 6 seconds (tick) or so, as you're continually sobering up each tick and have room to get back to "max drunk."
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  #13  
Old 07-09-2013, 07:28 AM
myriverse myriverse is offline
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Originally Posted by Hailto [You must be logged in to view images. Log in or Register.]
What is the point of leveling alcohol tolerance really?
STR & STA buffs.

Of course, there's a downside. And don't drink near lava.
  #14  
Old 07-09-2013, 08:29 AM
Sollix Sollix is offline
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I feel like it was a missed opportunity on Verant's part to not force a feign death animation when you hit max drunk. The skewed first person vision is funny, but I think a lot more people would have embraced brewing/drinking in-game if getting hammered made you fall to the ground.
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  #15  
Old 07-09-2013, 09:15 AM
Bohab Bohab is offline
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Currently 243 @ level 54 on my Dwarf. Increased skill by spamming 3-4 short beers each time my WIS/INT was back at normal numbers.

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Even with such high AT it doesn't seem to make much of a difference as far as how much can be consumed...
  #16  
Old 07-09-2013, 09:30 AM
Froglok Froglok is offline
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Quote:
Originally Posted by Freakish [You must be logged in to view images. Log in or Register.]
Bind outside the arena. Find a buddy who wants to raise Alcohol Tolerance.
Get shitfaced and duel it out. When you die, your alcohol effects go away, and you can inebriate yourself some more.
Damn Everquest was so lifelike for its time!
  #17  
Old 07-09-2013, 02:54 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by Bohab [You must be logged in to view images. Log in or Register.]
Currently 243 @ level 54 on my Dwarf. Increased skill by spamming 3-4 short beers each time my WIS/INT was back at normal numbers.

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Even with such high AT it doesn't seem to make much of a difference as far as how much can be consumed...
Hmm...I thought alcohol tolerance capped at 200.
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  #18  
Old 07-09-2013, 03:19 PM
Sollix Sollix is offline
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I thought the same thing

http://wiki.project1999.org/Skill_Alcohol_Tolerance
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  #19  
Old 07-09-2013, 03:50 PM
Thulack Thulack is offline
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Quote:
Originally Posted by Sollix [You must be logged in to view images. Log in or Register.]
I feel like it was a missed opportunity on Verant's part to not force a feign death animation when you hit max drunk. The skewed first person vision is funny, but I think a lot more people would have embraced brewing/drinking in-game if getting hammered made you fall to the ground.
They came out with a drink later on that when you drank it you would get drunk and have FD animation(not effect though)
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  #20  
Old 07-09-2013, 04:00 PM
Coriolis Coriolis is offline
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Haha, slightly off-topic, but I just recalled back on live a time when my buddy and I brewed a whole variety of beers and threw a party at the top of Kelethin. So many lowbie corpses on the ground that day.
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