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  #1  
Old 10-28-2020, 08:55 AM
Penish Penish is offline
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Default The ACTUAL problem. Discuss.

Not a single person here has come to the realization that the server's capacity has reached its max with HIGH LEVEL CHARACTORS. Why don't we figure out a solution for that, it's only going to become more and more inflated with bloated head cases who hit max level and are expecting to raid.

(This is the only real problem that exists)
  #2  
Old 10-28-2020, 08:58 AM
OuterChimp OuterChimp is offline
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Teal?
  #3  
Old 10-28-2020, 08:58 AM
bktroost bktroost is offline
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Move servers.
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  #4  
Old 10-28-2020, 09:23 AM
mcoy mcoy is offline
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Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.

-Mcoy
  #5  
Old 11-06-2020, 06:23 PM
Sunderfury Sunderfury is offline
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Quote:
Originally Posted by mcoy [You must be logged in to view images. Log in or Register.]
Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.

-Mcoy
Best idea no one has discussed.
  #6  
Old 11-06-2020, 06:28 PM
Hotel Hotel is offline
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Quote:
Originally Posted by Sunderfury [You must be logged in to view images. Log in or Register.]
Best idea no one has discussed.
the best solution to unclassic problems is unclassic answers

couldnt have put it better myself

(if gms actually cared about the raid scene they would do at least SOMETHING to tov mechanics)
  #7  
Old 12-24-2020, 02:32 PM
Llanos Llanos is offline
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Quote:
Originally Posted by Sunderfury [You must be logged in to view images. Log in or Register.]
Best idea no one has discussed.
This 100%. People don't respect death in this game because of Rez. And dying is a huge indicator of skill in this game. I've died all of 3 times so far on my level 40 SK. One I was afk, one was my own fault, and one I trusted a healer that was afk.

I can run through zones and see the same people with 4-5 bodies. Rezzes should have at minimum a one per day limit unless you are in a raid zone.
  #8  
Old 12-27-2020, 07:14 PM
lookitsjb lookitsjb is offline
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Quote:
Originally Posted by Llanos [You must be logged in to view images. Log in or Register.]
This 100%. People don't respect death in this game because of Rez. And dying is a huge indicator of skill in this game. I've died all of 3 times so far on my level 40 SK. One I was afk, one was my own fault, and one I trusted a healer that was afk.

I can run through zones and see the same people with 4-5 bodies. Rezzes should have at minimum a one per day limit unless you are in a raid zone.
So let me get this straight...
Remove the Rez XP bonus, which is literally embedded into an epic in the game that wasn't attainable until 50+ anyways, so that people respect in-game death more?

I got a better example if we're going to implement non-classic solutions. Every spell... EVERY SPELL... has a critical failure chance.

Complete Heals can 1 shot kill
DoTs that crit fail will heal instead
DoTs that crit-resist will dot you instead
Bard Songs that get a missed note do the opposite effect (instead of selos speeding you up, you're snared for that % for 3-ticks)

Then you can take it a step further:
Rez has a crit-fail chance that will erase the rez timer, making the exp lost (which was your original post).

The concept of crit fails is already a thing (think Lulls) - expand it
  #9  
Old 12-28-2020, 12:48 AM
titanshub titanshub is offline
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Quote:
Originally Posted by mcoy [You must be logged in to view images. Log in or Register.]
Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.

-Mcoy
I 100% endorse this plan.
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  #10  
Old 12-28-2020, 08:28 PM
Ennewi Ennewi is offline
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Quote:
Originally Posted by mcoy [You must be logged in to view images. Log in or Register.]
Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.

-Mcoy
Agreed. Higher levels should fear death, instead it's just an inconvenience of lost buffs and raid momentum. If ever implemented, pullers would have to receive more DKP to compensate though. Also training other groups / wiping other guilds would be too tempting for some to resist.
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