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  #51  
Old 06-13-2019, 11:45 AM
Atmas Atmas is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Look P99 probably hasn't emulated everything perfectly. Maybe charming is too easy here, IDK.

But I do know that Wizards were considered gimp damage dealers even on live in the classic era. There's a reason why Verant gave them Mana Burn immediately after this era (and of course in typical Verant fashion they went too far and made them broken, but that's not the point).

But the point is, Verant wouldn't have given them that AA, and Wizards all over Norath wouldn't have celebrated "finally being valuable" ... if wizards were already the best DPS on live.
As a person who played a wizard on live, wizards had a roller-coaster of a ride. At a high level view they were decent in the original game, great during Kunark, and sub par in a lot of cases in Velious. That description is still a generalization though and, like another poster mentioned people didn't have several extra years of gearing for content.

Kunark featured 32K hpt resistant dragons so both on live and on P99 wizards did awesome DPS. Velious hit wizards hard. Boss mobs had/have a ton of hpts, not favoring a bursty class. Bane spells were added and had/have a varying degree of success. A wizard can output a good deal of damage if properly setup.

Velious was a melee heavy expansion and SoE recognized that they knocked things out of balance so they gave casters a lot in Luclin. Manaburn was really cool for 32K dragon kill teams but not really that great overall. Wizard dps for boss fights was in the top 2 because of other AAs and effect items that increased mana regen, increased spell damage, reduced agro, reduced cast time, added crits, etc..

A huge hit to wizards on P99 was nerfing AoE. A lot of people don't maximize class potential because they really only use tank and spank but AoE for people who knew what they were doing was hands down way more effective in many scenarios. Not just for leveling but for encounters where zones needed to be cleared, factioning, farming etc. Wizards in Velious era were not great sustained dps, really not even after that either except for certain points where it was possible if you had great gear. That wasn't really an issue though because AoE could be used.
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  #52  
Old 06-13-2019, 01:51 PM
Mblake81 Mblake81 is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
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  #53  
Old 06-13-2019, 04:09 PM
Jibartik Jibartik is offline
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mfw someone says I cant wear plate armor because of what I studied in school.
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  #54  
Old 06-14-2019, 09:26 PM
jlxharville jlxharville is offline
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Enchanters are the best.
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  #55  
Old 06-16-2019, 06:37 AM
Quiksilver Quiksilver is offline
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Quote:
Originally Posted by HalflingPower [You must be logged in to view images. Log in or Register.]
You never want more than one 4 in a row that's very bad. 3 4s in a row is especially bad. 4 and 3 are to be avoided. Brad probably knew this. Can't believe anyone in their right mind would want more 4s. 5,4,3,2 is perfect.
I agree with this. The addition of Beastlord and Berserker classes increased the counts to 5, 4, 4, 3. As we all know, the addition of these classes marked the beginning of the end of Everquest.
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  #56  
Old 06-16-2019, 06:40 AM
Quiksilver Quiksilver is offline
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Furthermore, as OP suggests, with Beastlord and Berserker classes the count would be 4, 4, 4, 4. What is your stance on 4 4s in a row?
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  #57  
Old 06-16-2019, 06:44 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Quiksilver [You must be logged in to view images. Log in or Register.]
I agree with this. The addition of Beastlord and Berserker classes increased the counts to 5, 4, 4, 3. As we all know, the addition of these classes marked the beginning of the end of Everquest.
Berserkers rolling against NPC's AC value for the resist stat on their axes was sooo awesome! Those snares and stuns on magic resistant targets [You must be logged in to view images. Log in or Register.].
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