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Old 11-11-2019, 04:06 AM
axisofebola axisofebola is offline
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Default Insanity :10 hours per manastone, there's like 12 people on the list now

And I don't know if I'd rather deal with camp horders or people who share accounts and hence get to halve or more their wait times. Since they are allowed to this, they fill up more slots as otherwise they would't have the gumption to camp it.
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Old 11-11-2019, 04:31 AM
Magikarp Magikarp is offline
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I believe 4 dropped today across about 10 hrs on teal. Still not great, but not as bad as a lot of ppl are assuming. EE seems to spawn more than his PH...or maybe it's actually just 50/50

Mileage may vary ofc!
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Old 11-11-2019, 04:36 AM
DMN DMN is offline
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Evil eye is supposed to spawn way more than the shaman. Drop rate should be a lot higher on the manastone, too.

Not sure where they got the numbers/stats for these drops. Probably after the drop rate was nerfed shortly before they removed it entirely. Used to be a "common" rare, like the mith 2 hander.
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Old 11-11-2019, 04:39 AM
Khikik Khikik is offline
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50/50 you say?

https://www.youtube.com/watch?v=gOwLEVQGbrM
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  #5  
Old 11-11-2019, 05:38 AM
bthomsen0312 bthomsen0312 is offline
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Quote:
Originally Posted by Khikik [You must be logged in to view images. Log in or Register.]
nothing better than the dude that spent 30 hours at the camp

"This has a 38% chance to be an EE and a 14% chance of being a manastone based on past results"
  #6  
Old 11-13-2019, 02:10 PM
Khorza Khorza is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Not sure where they got the numbers/stats for these drops. Probably after the drop rate was nerfed shortly before they removed it entirely
Going off 10 year old memory, but I remember originally on Blue the Evil Eye being fairly rare compared to the shaman, but the Manastone was a common drop. In fact, I believe the first Evil Eye kill on Blue resulted in a Manastone.

It was like this for awhile, Penoy camped 30 Manastones, and then they changed it to a rare drop. This was still a few months before the Manastone was removed from the drop table, I believe. I don't remember any reason for the nerf, so I figure it was just a custom change by the devs because they felt that too many Manastones were entering the game.
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Old 11-11-2019, 05:46 AM
M.J. M.J. is offline
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Quote:
Originally Posted by axisofebola [You must be logged in to view images. Log in or Register.]
And I don't know if I'd rather deal with camp horders or people who share accounts and hence get to halve or more their wait times. Since they are allowed to this, they fill up more slots as otherwise they would't have the gumption to camp it.
I fully agree with this! Manastone should be a condensed version of the AFK Checks at present, those who can interact with a quickly moving AFK Check box and then, at random, type the AFK human-check command before clicking OK, will eventually be the only ones to get a manastone, just like it as at present: but they'll have to prove they have the skill set worthy of earning this item meant for the elite!

Just done in half the time and without ever actually interacting with the mob - just like the majority of those in the camp at present - but shorter... thats key.

Make the camp shorter is the summary of the posts in this thread.
  #8  
Old 11-11-2019, 05:55 AM
Endonde Endonde is offline
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Quote:
Originally Posted by axisofebola [You must be logged in to view images. Log in or Register.]
And I don't know if I'd rather deal with camp horders or people who share accounts and hence get to halve or more their wait times. Since they are allowed to this, they fill up more slots as otherwise they would't have the gumption to camp it.
I agree with others that the drop rate shouldn't be so low, but the account sharing seems like a bigger problem to me.

The list is already at 30-40 hours long to get a manastone, and as the list length increases it will mean that the account sharers will be the only ones able to get manastones. So if the idea behind the list system was to open the camps up to everyone, and stop a specific group from permanently locking down the camp it has failed miserably.
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  #9  
Old 11-11-2019, 06:32 AM
Dolalin Dolalin is offline
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The easy availability of new accounts creates problems on P99 that didn't exist on Live.
  #10  
Old 11-11-2019, 11:40 AM
Palemoon Palemoon is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
The easy availability of new accounts creates problems on P99 that didn't exist on Live.
This. I've been preaching that only one or two accounts should be allowed per human player. It would kill so many problems with one stone.
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