#21
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I can't wait for fungus staff /list | |||
Last edited by Tecmos Deception; 11-11-2019 at 09:08 AM..
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#22
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Oh my, people crying about a long manastone camp already?
Oh boy. lol | ||
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#23
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__________________
Hey CSR When Will PNP Rule 14 Be Enforced?
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#24
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My God, why. Are Manastones *that* useful? I've had a couple on various chars, druid and cleric notably. I didn't notice they were that overpowering...handy, of course, but not life changing. Same for guises - which as far as I can tell are completely useless apart from some faction stuff. Manastones are at least useful. I know they stop dropping. Who cares?
__________________
The Ancient Ranger
Awake again. | ||
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#25
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Manastone is definitely "*that* useful" for clerics. Everyone else it's just convenient (like a sham who wants to canni down and afk but without spending the minute to do it instead of 8 seconds of stoning) or niche (like druids with clicky heal robe after kunark rolls around, or epic wizards, or chanters wanting to eat a berserker spirit that's going to expire). Guises give large races a shrink without needing shrink/shrink pots. Plus ultravision. Those are not a trivial things. But yeah it's generally vanity and fashion quest I think. | |||
Last edited by Tecmos Deception; 11-11-2019 at 09:14 AM..
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#26
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When account sharing is an option at a camp like this it skews the difficulty of the camp, if there was no account sharing and everyone had to grind out their wait time the camp is fair, but when you add in account sharing, players who choose not to account share are at a severe disadvantage. Not only do account sharers have to spend less time individually at the camp, but they are able to cover a larger amount of time spent on the list. Two players who alternate 12 hour shifts can basically maintain a position on the list indefinitely, while a single player has an expiration date on the amount of time they can spend. If Devs are fine with players account sharing to get manastones that's their choice I guess, but it doesn't seem to fit with the goal of the list system, and punishes players who make smart choices by not sharing account info with others.
__________________
Mr. Irrelevant
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#27
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I guess GMs wont respond to this topic right?
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#28
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Having said that, it might never be fair if sharing is allowed, at least for those that could do the full camp from a position outside the top 3 on the list, but some people due to their lives or prior commitments will never realistically be able to directly acquire a Manastone without sharing the load with friends who they've comfortably shared far more than EQ accounts with. I just don't see a fair fix for this unless people volunteer a second account for a lockout when sharing accounts or some such. And if the helper doesn't play at all and just takes over someones character for a few hours so they can recharge, what does that mean for the fairness debate? Meh | |||
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#29
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More than a few mins risks a kick from the list and your rights to loot. Its all hard coded. So for 50 hours you sit and click a random window on a random timer that pops on your screen, sometimes entering a code thats randomly generated... Your time away amounts to a short shit, prefrab/processed shit food or delivery, lack of any exercise or time away from PC, strain of any RL relaitonships (wife/gf/dog/kids) etc. It is single handedly the most hardcore feature ever put on p1999. To qualify that statement I have previously: Done no CSR VP and corpse camped people down multiple levels. Tracked 5 day window dragons for 50+hrs at a time. Done the loreseeker camp duo and trio for days at a time. etc etc. This is the singularly most draining activity ever forced upon the playerbase, if they're to contest with people who are sharing accounts. And if they're sharing accounts they have an extraordinary advantage. If I can go 50 hours straight doing this (and I can), they can do closer to 100hrs straight with a bit of sleep planning and it's minimal investment by the 2nd person. Even 6 or 8hours sleep extends your ability to poopsock a huge amount. | |||
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#30
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