#61
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#62
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__________________
-Manakim D'vorare- 57 Necromancer of <Dark Men of Odus>
-Arkanny Arkanoid- 75 Wizard of <Triton> | |||
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#63
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It's a bit fast. Because the game is also a bit easier. *for certain classes*. I also think ppl powerplay certain classes and powerlvl their guilds for server firsts and item domination which also accelerates twinking, item, plat inflation, and top heaviness.
My entire time in live through velious I never got above 40, and I got my first planar drop in PoP after a 1 year IRL army vacation. 90% of us can literally play as much as we want/are able to play more. We pick two or three characters, and we plan ahead. Like I rerolled 30x literally in my first year of EQ in 1999. None of that gear made it into the economy and every toon was a scrub. The coolest thing I had for 90% of my classic experience was getting a dark reaver gifted to me. Buying fine plate in kunark and being super jazzed when hybrid mana costs and manapool got de-nerfed. Then I quit because I went to basic. It was much later before I would come back and level a cleric post-pop. My sk/wizard pretty much forgotten. We have many people with stables of well geared 60s. Which I'm not whining about, it's just different with different pros and cons. Other ppl bitching, and needing those crutches r generally hilarious to moderately disgusting *turns nose away * Doubt I'd turn down pixel gifts or pls tho. ____ update ____ Also enchanters are way too op. Nerf them harder. Plus channeling and like the number of torpor shamans is way too damn high. | ||
Last edited by starkind; 12-16-2021 at 04:29 PM..
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#64
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#65
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#66
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The availability of items here is much greater and more affordable, there's no way to tell people not to be so good at EC and making everyone quest/farm their own stuff. | |||
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#67
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Last edited by azxten; 12-17-2021 at 03:41 AM..
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#68
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
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#69
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
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#70
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Ya lol all of the above posts 100%
Shits almost classic. Also on live there was bottle necks of almost 2500-3k people per server for the first several years. Many of those people quit, rerolled, or restarted on other servers taking a lot out of the server economy and also slowing down the acquisition of items for people that stayed. A lot of low end luclin gear was absolutely a big deal when that expansion came out. Because if you weren't one of the 80 ppl on each server with an established main who raided. You where in rags, or a new sub. There was a lot of churn, turn over in the first four years of EQ. On p99 players are a lot less dynamic and static. Our pop fluctuates very little. And we aren't experimenting as much. Even complete EQ virgins are getting knowledge, experience, and the benefits of prosport level pixel addicts. | ||
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