Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Reply
 
Thread Tools Display Modes
  #41  
Old 11-08-2022, 11:07 PM
Gustoo Gustoo is offline
Planar Protector

Gustoo's Avatar

Join Date: Mar 2012
Location: The side of Bristlebane
Posts: 5,920
Default

This thread is the best
__________________
Discord PVP Server:
Quote:
Originally Posted by Rogean View Post
Lost but not forgotten.
Reply With Quote
  #42  
Old 11-09-2022, 02:42 AM
Records Records is offline
Skeleton

Records's Avatar

Join Date: Oct 2016
Posts: 17
Default

Can you include halflings that start in Akanon w/ gnomes?
Reply With Quote
  #43  
Old 11-09-2022, 07:02 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,328
Default

Halflings can start in Lesser Fay as exchange students for brownies sent to rivervale.
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung

Reply With Quote
  #44  
Old 11-09-2022, 08:44 AM
Tassador Tassador is offline
Planar Protector


Join Date: Oct 2011
Posts: 3,904
Default

So far from playing people are talking about imaginary eq custom servers. If only this energy wouldn’t be wasted writing novels on dead forums.

Toodles
Reply With Quote
  #45  
Old 11-09-2022, 10:12 AM
magnetaress magnetaress is offline
Planar Protector

magnetaress's Avatar

Join Date: Feb 2020
Location: Inside of you.
Posts: 9,298
Default

Glad to see ol uncle tass lurkin
Reply With Quote
  #46  
Old 11-09-2022, 05:43 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,328
Default

Looks like even Tass wants to be in on the action!
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung

Reply With Quote
  #47  
Old 11-09-2022, 08:52 PM
Old_PVP Old_PVP is offline
Sarnak

Old_PVP's Avatar

Join Date: Oct 2012
Location: Insanity's Edge
Posts: 425
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Halflings can start in Lesser Fay as exchange students for brownies sent to rivervale.
They got the Nillipuss brownie connection, only makes sense. For real though, maybe make the LFAY brownie village the halfling starter area? Nobody fully utilizes that brownie village anyway.
__________________
TEAMS99 - Make Norrath Great Again!

Elendil's Giveaway
Reply With Quote
  #48  
Old 11-09-2022, 08:58 PM
Gustoo Gustoo is offline
Planar Protector

Gustoo's Avatar

Join Date: Mar 2012
Location: The side of Bristlebane
Posts: 5,920
Default

Halfling on shorty team makes shorty even more OP

I really think the problem is gunna be only magnetaress playing on team elf
__________________
Discord PVP Server:
Quote:
Originally Posted by Rogean View Post
Lost but not forgotten.
Reply With Quote
  #49  
Old 11-10-2022, 12:39 AM
azxten azxten is offline
Fire Giant

azxten's Avatar

Join Date: May 2010
Posts: 753
Default

Short team has one less race and I'll be playing a Dark Elf. Elf team has some pretty sweet zones honestly I kind of consider them OP not the short team. I will admit the short team is probably more fun though. Plus, sadly, none of the short team races can do a flying kick animation as monks but all of the elf races can. The NPCs are in that make any race at level 1 a shaman, bard, or monk.

Currently Halflings start at Butcher dock where I planned to add a little camp for them. The lore of the server is still a prequel so Halflings are the first major visitors from Antonica and Dark Elves are Innoruuks soldiers trying to kill the Dwarves. Elves are allied with Dark Elves because they have their King/Queen hostage. The Gnomes, once this attack from the elves started, magically moved the entrance for their city to Butcherblock.

Blackburrow zone is in a small abandoned tower in Butcherblock. You walk through the tower door to zone. Gnomes start in Akanon and when you zone out of Akanon you zone into Butcher at the undead tower next to the Druid BB port. Same concept, if you enter the tower door you zone to Akanon. I'm not in love with either of these but they work for now. There are a couple gnome guards outside the undead tower but I'll add some more maybe move the vendors from outside Akanon to that location and add a couple custom mobs in their empty huts outside akanon. Also I turned off the Akanon zone from Steamfont side so it's just a short cave. I was thinking of adding a raid Gnome Monk or something there. The one who stayed behind when the elves attacked.

I think I'm making good enough progress to do a soft beta launch Friday. I'm sure there are a lot of issues because I haven't done much testing outside of the mechanics I added which will work flawlessly. This is what I had left. Items with a question mark icon were probably okay to do after beta starts.

https://pvpeq.com/phpBB3/viewforum.php?f=3

Anyway...

I came back here to ask for a couple things.

How to deal with zone dancing and plugging? If I remember right R99 if you plugged you came out other side LD but you still danced. Some players might consider this a fun classic mechanic but I always thought it was lame.

I was thinking of putting a proximity NPC event at all zone lines that protects you from PvP. This avoids the dancing and plugging. Zone lines are a more effective form of safety without all the BS. That's pretty care bear though and also introduces a new custom mechanic that could dramatically impact PvP.

The next idea is a spell effect that blocks zoning which gets applied every time you zone OR gets applied if you've been in PvP recently. It just lasts 10-20 seconds enough to push things more in the direction of fighting instead of back and forth zoning. Plugging you would still pop out LD. This sounds like coding I don't really want to do but I could. The main problem being the client starts zoning and you can cancel it in an awkward way or send them to the safe spot so I'd have to find a better way to cancel their zone attempt if the effect is active.

And last I'm thinking just do nothing and leave it as it is. That's classic and it's fine for now.

Outside of that if anyone has experience with PvP and raiding I'd like to talk to someone via private message about ideas to improve that experience and make the raid fights more challenging. I never liked raiding so I'm the last person who should probably try to make custom content for that group. Whatever gets worked out I'd like it to be private so raiding is still novel.
Last edited by azxten; 11-10-2022 at 12:44 AM..
Reply With Quote
  #50  
Old 11-10-2022, 12:58 AM
azxten azxten is offline
Fire Giant

azxten's Avatar

Join Date: May 2010
Posts: 753
Default

Also what happened on R99 during raiding in terms of combat in general? Was melee or casting overpowered?

I'm thinking about including my classic channeling code but people will freak out since they're used to P99 care bear channeling. If it would positively impact PvP though by making casters less powerful during pre-Kunark era I think it's worth it. The main difference is you have to pass a channeling check for every attack not just one roll.

I wanted to make a private emulator server to play on with my family so I intend to pursue making this a classic server with clear boundaries on customization. PvP relevant stuff, experience rates, and the Faydwer map should be close to all of the custom changes compared to pre-Kunark era.
Last edited by azxten; 11-10-2022 at 01:01 AM..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:00 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.