#11
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Moreover, with a lower population, FFA seems like the way to go. | |||
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#12
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Teams solves all problems and is an interesting twist; obviously it would work out very well to include some faction based team play.. pure FFA is like a pirates cove crazy
in original EQ 1999 the real one they had FFA server and quickly introduced faction based as I recall due to many complaints about FFA being "no mans land" FFA isnt better for less people; PvP server shouldnt be pvp in your face all the time; IMO, reading the linked thread or somewhere I liked the idea of -points for friendly kills... but let team rules ride ontop
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Last edited by jbs89; 04-20-2011 at 11:35 PM..
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#13
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The first few days of TZ most didnt know about being able to heal and buff other teams and it was awesome. Once everyone knew it got all jacked up.
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#14
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I'm pretty sure I disliked more people on the Dark team than on any other. It's a shame I was never able to slay them. Could only trade window them like a boss.
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Xantille Cares
I fuk ur mouth since 2001 | |||
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#15
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#16
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In the start there will be groups all over the place looking for seven gram rocks. Winning! You can pick who you want to play with instead of this pre setup team shit. Teams will be unbalanced because of possible class differences and lack of population control. What if the majority of the pop playes dark team for example....? Free For All! No limitations except for levels ofc =) | |||
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#17
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Teams is a bad idea... being unable to kill someone for reasons other than level are dumb. If you set up teams you have to stop X-teaming by hardcoding blocks on beneficial spells.. which once again is stupid because sometimes you wanna stay a quick buff on someone you're killing.
Okay.. so now that the teams idea is dead... let's talk levels... 4? 8? 10? 15? I think 4 is good. It stops people in classic from entering the planes unless they are within range of 50s, but it keeps things relatively balanced as far as resists and what not go. When Kunark goes live I'd be all for bumping it up to 8 levels. | ||
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#18
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I like +/- 8 level range, but I think that'll depend on server population.
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#20
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Epic Winning!
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