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  #1  
Old 05-06-2010, 10:03 PM
FatMagic FatMagic is offline
Sarnak

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Location: Buffalo, NY
Posts: 410
Default EQ Lite Client Guide - 1.35GB & Play on USB Drive

Hey all, I mentioned in my original thread about making a Lite EQ Client that I would put together a guide... so here it is! I've created a few ways for you to create your EQ Lite client depending on what you are comfortable with. Here are a few pieces of info about the client, and options available:

PRE-REQUISITE
- This is only a script and does NOT include the full game client. You need to have the full TITANIUM Client installed, and running on Project 1999.

"EQLite" CLIENT DETAILS
- This will create a 1.35GB client down from the 3.6GB Titanium Install
- All Graphics, Sounds, Maps & Effects are in-tact
- ONLY Classic, Kunark & Velious Zones were kept - all other zones were removed.
- Keeps Plane of Time zone for the CTF event put on by server GM's (added 5-30-10)
- Keeps Plane of Growth to allow the old school models to work properly.

TROUBLESHOOTING
Q: I have my Titanium copy installed on my D drive, so I changed your batch file accordingly, but once I run the file its finished within a few seconds. The new EQLite folder is in my C root directory, but it's empty! Any idea what I'm doing wrong?
A: Move the batch file to the same directory as your installation and run it from there. Has helped most people having this problem.

CHANGE LOG
03/09/2014: Edited script to include all Plane of Growth files. I had only included the Plane of Growth character model file, and not the zone files. This has been fixed! Unfortunately, this will not add the files to your directory if you are currently missing them. You will need to find the full install of Titanium and copy all "growthplane_*.*" files to your EQLite directory. Sorry [You must be logged in to view images. Log in or Register.]
Attached Files
File Type: zip EQLite.zip (5.1 KB, 3019 views)
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Last edited by FatMagic; 03-19-2014 at 10:47 AM..
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  #2  
Old 05-06-2010, 10:04 PM
FatMagic FatMagic is offline
Sarnak

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Location: Buffalo, NY
Posts: 410
Default

AUTOSCRIPT/BATCH METHOD:
- This is the fastest way to create your EQLite client, and it will work for your current Titanium installation.
- Download the following BATCH file "EQLite.bat" (it's within the zip file):

Automatic EQLite Batch File

NOTE: If you're worried about viruses from my file or something (it's just a text file with DOS commands), run it through VirusTotal (scans file through 30+ different virus scanners) -- http://www.virustotal.com/

- Extract the BAT file from the ZIP file above -- then right click on the .BAT file, and click "EDIT" - this should open the script in Notepad (if it doesn't, manually open it from NotePad)
- Make sure the 3rd line down is pointing to YOUR local installation of EverQuest -- This is the standard installation path for Titanium, but if you've installed elsewhere you MUST change the path or this script will fail.

Code:
cd\
mkdir c:\EQLite
cd c:\program files\sony\everquest\
- Save the script after editing it
- Double click on the "EQLite.BAT" file and run the script! (give it about 5 minutes)
- Your new EQLite client is now located on the root of your C Drive at C:\EQLite -- or you may now change the location of where you want it installed. See directions inside the BAT file.
- Edit your EQGame Shortcut (per the Setup Guide on this site) and you're done!

Just copy that directory to your USB Jumpdrive and you're good to go! Just make sure you have 1.35GB available for the client!
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Last edited by FatMagic; 03-19-2014 at 10:43 AM..
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Old 05-06-2010, 10:04 PM
FatMagic FatMagic is offline
Sarnak

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Join Date: Oct 2009
Location: Buffalo, NY
Posts: 410
Default

MANUAL METHOD:
- This is a bloody slow way to do it, but it works
- Create a new blank directory wherever you want the EQLite Client to exist (most likely your USB drive)
- Open both directories side by side
- Copy ONLY the directories & files listed below into your new EQLite Client
- Edit your EQGame Shortcut (per the Setup Guide on this site) and you're done!

Code:
EnvEmitterEffects
Logs
RenderEffects
Resources
Sounds
SpellEffects
uifiles
userdata
ActorEmittersNew.edd 
ael_chr.s3d 
airplane.s3d 
airplane_chr.s3d 
airplane_chr.txt 
airplane_obj.s3d 
airplane_sndbnk.eff 
airplane_sounds.eff 
akanon.s3d 
akanon.xmi 
akanon_chr.s3d 
akanon_chr.txt 
akanon_obj.s3d 
akanon_sndbnk.eff 
akanon_sounds.eff 
AnimationSounds.txt 
arena.s3d 
arena_chr.s3d 
arena_chr.txt 
arena_obj.s3d 
AutoChannels.txt 
befallen.s3d 
befallen.xmi 
befallen_chr.s3d 
befallen_chr.txt 
befallen_obj.s3d 
befallen_sndbnk.eff 
befallen_sounds.eff 
beholder.s3d 
beholder_chr.s3d 
beholder_chr.txt 
beholder_obj.s3d 
beholder_sndbnk.eff 
beholder_sounds.eff 
bgb_chr.s3d 
blackburrow.s3d 
blackburrow.xmi 
blackburrow_2_obj.s3d 
blackburrow_chr.s3d 
blackburrow_chr.txt 
blackburrow_obj.s3d 
blackburrow_sndbnk.eff 
blackburrow_sounds.eff 
bmpwad.s3d 
bmpwad2.s3d 
bmpwad3.s3d 
bmpwad5.s3d 
bmpwad6.s3d 
bmpwad7.s3d 
bmpwad8.s3d 
bon_chr.s3d 
box_chr.s3d 
brl_chr.s3d 
brv_chr.s3d 
burningwood.s3d 
burningwood_chr.s3d 
burningwood_obj.s3d 
burningwood_sndbnk.eff 
burningwood_sounds.eff 
butcher.s3d 
butcher.xmi 
butcher2_chr.s3d 
butcher_2_obj.s3d 
butcher_chr.s3d 
butcher_chr.txt 
butcher_obj.s3d 
butcher_sndbnk.eff 
butcher_sounds.eff 
bvk_chr.s3d 
bwd_chr.s3d 
cabeast.s3d 
cabeast_chr.s3d 
cabeast_obj.s3d 
cabeast_sndbnk.eff 
cabeast_sounds.eff 
cabwest.s3d 
cabwest_chr.s3d 
cabwest_obj.s3d 
cabwest_sndbnk.eff 
cabwest_sounds.eff 
cauldron.s3d 
cauldron.xmi 
cauldron_chr.s3d 
cauldron_chr.txt 
cauldron_obj.s3d 
cauldron_sndbnk.eff 
cauldron_sounds.eff 
cazicthule.s3d 
cazicthule_chr.s3d 
cazicthule_chr.txt 
cazicthule_chr2.s3d 
cazicthule_obj.s3d 
cazicthule_sndbnk.eff 
cazicthule_sounds.eff 
charasis.s3d 
charasis_chr.s3d 
charasis_chr.txt 
charasis_obj.s3d 
charasis_sndbnk.eff 
charasis_sounds.eff 
chardok.s3d 
chardokb.s3d 
chardokb_chr.s3d 
chardokb_chr.TXT 
chardokb_obj.s3d 
chardok_2_obj.s3d 
chardok_chr.s3d 
chardok_obj.s3d 
chardok_sndbnk.eff 
chardok_sounds.eff 
chathelp.txt 
citymist.s3d 
citymist_chr.s3d 
citymist_chr.txt 
citymist_obj.s3d 
citymist_sndbnk.eff 
citymist_sounds.eff 
clb_chr.s3d 
clz.eqg 
clz_EnvironmentEmitters.txt 
cobaltscar.s3d 
cobaltscar.xmi 
cobaltscar_2_obj.s3d 
cobaltscar_chr.s3d 
cobaltscar_chr.txt 
cobaltscar_obj.s3d 
cobaltscar_sndbnk.eff 
cobaltscar_sounds.eff 
commons.s3d 
commons_chr.s3d 
commons_chr.txt 
commons_obj.s3d 
commons_sndbnk.eff 
commons_sounds.eff 
copyright.txt 
cpt_chr.s3d 
crb_chr.s3d 
credits_classic.txt 
credits_kunark.txt 
credits_velious.txt 
crushbone.s3d 
crushbone_chr.s3d 
crushbone_chr.txt 
crushbone_obj.s3d 
crushbone_sndbnk.eff 
crushbone_sounds.eff 
crystal.s3d 
crystal.xmi 
crystal_chr.s3d 
crystal_chr.txt 
crystal_obj.s3d 
crystal_sndbnk.eff 
crystal_sounds.eff 
cst_chr.s3d 
dalnir.s3d 
dalnir_chr.s3d 
dalnir_obj.s3d 
dalnir_sndbnk.eff 
dalnir_sounds.eff 
damage1.xmi 
damage2.xmi 
dbstr_us.txt 
defaults.eal 
defaults.ini 
depths.txt 
dji_chr.s3d 
dpf_chr.s3d 
dpm_chr.s3d 
dpvs.dll 
dr2_chr.s3d 
dragons.txt 
dra_chr.s3d 
dreadlands.s3d 
dreadlands_chr.s3d 
dreadlands_chr.txt 
dreadlands_obj.s3d 
dreadlands_sndbnk.eff 
dreadlands_sounds.eff 
drivers.txt 
droga.s3d 
droga_chr.s3d 
droga_chr.txt 
droga_obj.s3d 
droga_sndbnk.eff 
droga_sounds.eff 
drv_chr.s3d 
DSETUP.dll 
eastkarana.s3d 
eastkarana.xmi 
eastkarana_chr.s3d 
eastkarana_chr.txt 
eastkarana_obj.s3d 
eastkarana_sndbnk.eff 
eastkarana_sounds.eff 
eastwastes.s3d 
eastwastes_2_obj.s3d 
eastwastes_chr.s3d 
eastwastes_chr.txt 
eastwastes_chr2.s3d 
eastwastes_obj.s3d 
eastwastes_sndbnk.eff 
eastwastes_sounds.eff 
eaxman.dll 
ecommons.s3d 
ecommons_chr.s3d 
ecommons_chr.txt 
ecommons_obj.s3d 
ecommons_sndbnk.eff 
ecommons_sounds.eff 
eel_chr.s3d 
eerie.xmi 
eey_chr.s3d 
efc_chr.s3d 
efe_chr.s3d 
efw_chr.s3d 
emeraldjungle.s3d 
emeraldjungle_chr.s3d 
emeraldjungle_obj.s3d 
emeraldjungle_sndbnk.eff 
emeraldjungle_sounds.eff 
emp_chr.s3d 
EnvironmentEmittersNew.edd 
epf_chr.s3d 
epm_chr.s3d 
eqclient.ini 
eqdevice.txt 
eqfeart.pak 
eqfeart1.pak 
eqfeart10.pak 
eqfeart11.pak 
eqfeart12.pak 
eqfeart13.pak 
eqfeart14.pak 
eqfeart15.pak 
eqfeart16.pak 
eqfeart17.pak 
eqfeart2.pak 
eqfeart3.pak 
eqfeart4.pak 
eqfeart5.pak 
eqfeart6.pak 
eqfeart7.pak 
eqfeart8.pak 
eqfeart9.pak 
eqfeartintros.pak 
eqfecfg.cfg 
eqgame.exe 
EQGfx_Dx8.dll 
EQGraphicsDX9.dll 
eqhost.txt 
eqlsClient.ini 
eqlsnews.txt 
eqlsPlayerData.ini 
eqlsstr_us.txt 
eqlsUIConfig.ini 
eqmain.dll 
eqmanual_supplement.doc 
eqmanual_supplement.txt 
eqnews.txt 
eqOptions1.opt 
eqstr_en.txt 
eqstr_us.txt 
eqtext.txt 
erudnext.s3d 
erudnext.xmi 
erudnext_chr.s3d 
erudnext_obj.s3d 
erudnext_sndbnk.eff 
erudnext_sounds.eff 
erudnint.s3d 
erudnint.xmi 
erudnint_chr.s3d 
erudnint_obj.s3d 
erudnint_sndbnk.eff 
erudnint_sounds.eff 
erudsxing.s3d 
erudsxing.xmi 
erudsxing_chr.s3d 
erudsxing_chr.txt 
erudsxing_obj.s3d 
erudsxing_sndbnk.eff 
erudsxing_sounds.eff 
everfrost.s3d 
everfrost_2_obj.s3d 
everfrost_chr.s3d 
everfrost_chr.txt 
everfrost_obj.s3d 
everfrost_sndbnk.eff 
everfrost_sounds.eff 
EverQuest.ico 
everquest_manual.txt 
fbf_chr.s3d 
fbm_chr.s3d 
fdr_chr.s3d 
fearplane.s3d 
fearplane_chr.s3d 
fearplane_chr.txt 
fearplane_obj.s3d 
fearplane_sndbnk.eff 
fearplane_sounds.eff 
feerrott.s3d 
feerrott_chr.s3d 
feerrott_chr.txt 
feerrott_obj.s3d 
feerrott_sndbnk.eff 
feerrott_sounds.eff 
felwithea.s3d 
felwithea.xmi 
felwithea_chr.s3d 
felwithea_chr.txt 
felwithea_obj.s3d 
felwithea_sndbnk.eff 
felwithea_sounds.eff 
felwitheb.s3d 
felwitheb_chr.s3d 
felwitheb_obj.s3d 
felwitheb_sndbnk.eff 
felwitheb_sounds.eff 
fel_chr.s3d 
fgh_chr.s3d 
fhalls_chr.txt 
fhalls_EnvironmentEmitters.txt 
fieldofbone.s3d 
fieldofbone_chr.s3d 
fieldofbone_chr.txt 
fieldofbone_obj.s3d 
fieldofbone_sndbnk.eff 
fieldofbone_sounds.eff 
firiona.s3d 
firiona_chr.s3d 
firiona_chr.txt 
firiona_lit.s3d 
firiona_obj.s3d 
firiona_sndbnk.eff 
firiona_sounds.eff 
fmo_chr.s3d 
fmp_chr.s3d 
fmt_chr.s3d 
freporte.s3d 
freporte.xmi 
freporte_chr.s3d 
freporte_chr.txt 
freporte_obj.s3d 
freporte_sndbnk.eff 
freporte_sounds.eff 
freportn.s3d 
freportn.xmi 
freportn_chr.s3d 
freportn_obj.s3d 
freportn_sndbnk.eff 
freportn_sounds.eff 
freportw.s3d 
freportw.xmi 
freportw_assets.txt 
freportw_chr.s3d 
freportw_chr.txt 
freportw_obj.s3d 
freportw_sndbnk.eff 
freportw_sounds.eff 
frontiermtns.s3d 
frontiermtns_chr.s3d 
frontiermtns_chr.txt 
frontiermtns_obj.s3d 
frontiermtns_sndbnk.eff 
frontiermtns_sounds.eff 
frozenshadow.s3d 
frozenshadow.xmi 
frozenshadow_chr.s3d 
frozenshadow_chr.txt 
frozenshadow_obj.s3d 
frozenshadow_sndbnk.eff 
frozenshadow_sounds.eff 
fsk_chr.s3d 
fud_chr.s3d 
gbl_chr.s3d 
gdr_chr.s3d 
gequip.s3d 
gequip2.s3d 
gequip3.s3d 
gequip4.s3d 
gequip5.s3d 
gequip6.s3d 
gequip8.s3d 
gfaydark.s3d 
gfaydark.xmi 
gfaydark_chr.s3d 
gfaydark_chr.txt 
gfaydark_obj.s3d 
gfaydark_sndbnk.eff 
gfaydark_sounds.eff 
ggl_chr.s3d 
gl.xmi 
glm_chr.s3d 
global17_amr.s3d 
global18_amr.s3d 
global19_amr.s3d 
global20_amr.s3d 
global21_amr.s3d 
global22_amr.s3d 
global23_amr.s3d 
global2_chr.s3d 
global3_chr.s3d 
global4_chr.s3d 
global5_chr.s3d 
global6_chr.s3d 
global7_chr.s3d 
globalbaf_chr.s3d 
globalbaf_chr2.s3d 
globalbam_chr.s3d 
globalbam_chr2.s3d 
globaldaf_chr.s3d 
globaldam_chr.s3d 
globaldwf_chr.s3d 
globaldwf_chr2.s3d 
globaldwm_chr.s3d 
globalelf_chr.s3d 
globalelf_chr2.s3d 
globalelm_chr.s3d 
globalelm_chr2.s3d 
globalerf_chr.s3d 
globalerm_chr.s3d 
globalfroglok_chr.s3d 
globalgnf_chr.s3d 
globalgnm_chr.s3d 
globalgnm_chr2.s3d 
globalhaf_chr.s3d 
globalham_chr.s3d 
globalhif_chr.s3d 
globalhim_chr.s3d 
globalhof_chr.s3d 
globalhof_chr2.s3d 
globalhom_chr.s3d 
globalhom_chr2.s3d 
globalhuf_chr.s3d 
globalhuf_chr2.s3d 
globalhum_chr.s3d 
globalhum_chr2.s3d 
globalikf_chr.s3d 
globalikf_chr2.s3d 
globalikm_chr.s3d 
globalikm_chr2.s3d 
globalkef_chr.s3d 
globalkef_chr2.s3d 
globalkem_chr.s3d 
globalkem_chr2.s3d 
globalogf_chr.s3d 
globalogf_chr2.s3d 
globalogm_chr.s3d 
globalogm_chr2.s3d 
globalpcfroglok_chr.s3d 
globalske_chr2.s3d 
globaltrf_chr.s3d 
globaltrf_chr2.s3d 
globaltrm_chr.s3d 
globaltrm_chr2.s3d 
global_chr.s3d 
global_obj.s3d 
goo_chr.s3d 
gpf_chr.s3d 
gpm_chr.s3d 
grass.s3d 
greatdivide.s3d 
greatdivide_chr.s3d 
greatdivide_obj.s3d 
greatdivide_obj2.s3d 
greatdivide_sndbnk.eff 
greatdivide_sounds.eff 
gri_chr.s3d 
grobb.s3d 
grobb.xmi 
grobb_2_obj.s3d 
grobb_chr.s3d 
grobb_chr.txt 
grobb_obj.s3d 
grobb_sndbnk.eff 
grobb_sounds.eff 
growthplane.s3d
growthplane_chr.s3d
growthplane_obj.s3d
growthplane_sndbnk.eff
growthplane_sounds.eff
growthplane2_chr.s3d
gtd_chr.s3d 
guild.txt 
guk.mp3 
gukbottom.s3d 
gukbottom_chr.s3d 
gukbottom_chr.txt 
gukbottom_obj.s3d 
gukbottom_sndbnk.eff 
gukbottom_sounds.eff 
guktop.s3d 
guktop_2_obj.s3d 
guktop_chr.s3d 
guktop_chr.txt 
guktop_obj.s3d 
guktop_sndbnk.eff 
guktop_sounds.eff 
gvk_chr.s3d 
halas.s3d 
halas.xmi 
halas_chr.s3d 
halas_chr.txt 
halas_obj.s3d 
halas_sndbnk.eff 
halas_sounds.eff 
hateplane.s3d 
hateplaneb.emt 
hateplaneb.s3d 
hateplaneb_chr.s3d 
hateplaneb_chr.txt 
hateplaneb_obj.s3d 
hateplane_chr.s3d 
hateplane_chr.txt 
hateplane_obj.s3d 
hateplane_sndbnk.eff 
hateplane_sounds.eff 
highkeep.s3d 
highkeep_chr.s3d 
highkeep_chr.txt 
highkeep_obj.s3d 
highkeep_sndbnk.eff 
highkeep_sounds.eff 
highpass.s3d 
highpass_chr.s3d 
highpass_obj.s3d 
highpass_sndbnk.eff 
highpass_sounds.eff 
hole.s3d 
hole_2_obj.s3d 
hole_chr.s3d 
hole_chr.txt 
hole_obj.s3d 
hpf_chr.s3d 
hpm_chr.s3d 
ibr_chr.s3d 
iceclad.s3d 
iceclad_2_obj.s3d 
iceclad_chr.s3d 
iceclad_chr.txt 
iceclad_chr2.s3d 
iceclad_obj.s3d 
iceclad_sndbnk.eff 
iceclad_sounds.eff 
icy_chr.s3d 
iec_chr.s3d 
ifc_chr.s3d 
ihu_chr.s3d 
ila_chr.s3d 
ilb_chr.s3d 
innothule.s3d 
innothule.xmi 
innothule_2_obj.s3d 
innothule_chr.s3d 
innothule_chr.txt 
innothule_chr2.s3d 
innothule_obj.s3d 
innothule_sndbnk.eff 
innothule_sounds.eff 
isb_chr.s3d 
ise_chr.s3d 
iwf_chr.s3d 
iwh_chr.s3d 
iwm_chr.s3d 
izf_chr.s3d 
izm_chr.s3d 
jaggedpine.s3d 
jaggedpine_chr.s3d 
jaggedpine_chr.txt 
jaggedpine_obj.s3d 
jaggedpine_sndbnk.eff 
jaggedpine_sounds.eff 
jkr_chr.s3d 
kael.s3d 
kael.xmi 
kael_2_obj.s3d 
kael_chr.s3d 
kael_obj.s3d 
kael_sndbnk.eff 
kael_sounds.eff 
kaesora.s3d 
kaesora_chr.s3d 
kaesora_chr.txt 
kaesora_obj.s3d 
kaesora_sndbnk.eff 
kaesora_sounds.eff 
kaladima.s3d 
kaladima.xmi 
kaladima_chr.s3d 
kaladima_chr.txt 
kaladima_obj.s3d 
kaladima_sndbnk.eff 
kaladima_sounds.eff 
kaladimb.s3d 
kaladimb_chr.s3d 
kaladimb_chr.txt 
kaladimb_obj.s3d 
kaladimb_sndbnk.eff 
kaladimb_sounds.eff 
karnor.s3d 
karnor_chr.s3d 
karnor_obj.s3d 
karnor_sndbnk.eff 
karnor_sounds.eff 
kedge.s3d 
kedge_chr.s3d 
kedge_chr.txt 
kedge_obj.s3d 
kerraridge.s3d 
kerraridge_chr.s3d 
kerraridge_chr.txt 
kerraridge_obj.s3d 
kerraridge_sndbnk.eff 
kerraridge_sounds.eff 
keyboard.txt 
kithicor.s3d 
kithicor_chr.s3d 
kithicor_chr.txt 
kithicor_obj.s3d 
kithicor_sndbnk.eff 
kithicor_sounds.eff 
kob_chr.s3d 
krk_chr.s3d 
kurn.s3d 
kurn_chr.s3d 
kurn_obj.s3d 
kurn_sndbnk.eff 
kurn_sounds.eff 
lakeofillomen.s3d 
lakeofillomen_chr.s3d 
lakeofillomen_chr.txt 
lakeofillomen_lit.s3d 
lakeofillomen_obj.s3d 
lakeofillomen_sndbnk.eff 
lakeofillomen_sounds.eff 
lakerathe.s3d 
lakerathe_chr.s3d 
lakerathe_chr.txt 
lakerathe_obj.s3d 
lakerathe_sndbnk.eff 
lakerathe_sounds.eff 
lavastorm.emt 
lavastorm.mp3 
lavastorm.s3d 
lavastorm.xmi 
lavastorm_chr.s3d 
lavastorm_chr.txt 
lavastorm_EnvironmentEmitters.txt 
lavastorm_obj.s3d 
lavastorm_sndbnk.eff 
lavastorm_sounds.eff 
lfaydark.s3d 
lfaydark_2_obj.s3d 
lfaydark_chr.s3d 
lfaydark_chr.txt 
lfaydark_obj.s3d 
lfaydark_sndbnk.eff 
lfaydark_sounds.eff 
lga_chr.s3d 
lgequip.s3d 
lgequip2.s3d 
lgequip_amr.s3d 
lgequip_amr2.s3d 
lgr_chr.s3d 
license.txt 
lmf_chr.s3d 
lmm_chr.s3d 
load.s3d 
load2.s3d 
load2_obj.s3d 
load2_switches.dat 
load_obj.s3d 
LoginSettings.ini 
lug_chr.s3d 
luj_chr.s3d 
mal_chr.s3d 
mep_chr.s3d 
mim_chr.s3d 
mischiefplane.s3d 
mischiefplane_chr.s3d 
mischiefplane_chr.txt 
mischiefplane_obj.s3d 
mischiefplane_sndbnk.eff 
mischiefplane_sounds.eff 
mistmoore.s3d 
mistmoore.xmi 
mistmoore_chr.s3d 
mistmoore_chr.txt 
mistmoore_obj.s3d 
mistmoore_sndbnk.eff 
mistmoore_sounds.eff 
misty.s3d 
misty_chr.s3d 
misty_chr.txt 
misty_obj.s3d 
misty_sndbnk.eff 
misty_sounds.eff 
mmf_chr.s3d 
mmm_chr.s3d 
mmv_chr.s3d 
mmy_chr.s3d 
moi_chr.s3d 
mountainpass.mp3 
mp3index.txt 
mss32.dll 
mssa3d.m3d 
mssds3d.m3d 
mssdsp.flt 
mssdx7.m3d 
msseax.m3d 
mssmp3.asi 
mssrsx.m3d 
msssoft.m3d 
mssvoice.asi 
mtc_chr.s3d 
muh_chr.s3d 
najena.s3d 
najena.xmi 
najena_chr.s3d 
najena_chr.txt 
najena_obj.s3d 
najena_sndbnk.eff 
najena_sounds.eff 
necropolis.s3d 
necropolis2_chr.s3d 
necropolis_2_obj.s3d 
necropolis_chr.s3d 
necropolis_chr.txt 
necropolis_obj.s3d 
necropolis_sndbnk.eff 
necropolis_sounds.eff 
nektulos.emt 
nektulos.mp3 
nektulos.s3d 
nektulos.xmi 
nektulos_assets.txt 
nektulos_chr.s3d 
nektulos_chr.txt 
nektulos_obj.s3d 
nektulos_sndbnk.eff 
nektulos_sounds.eff 
neriaka.s3d 
neriaka.xmi 
neriaka_chr.s3d 
neriaka_chr.txt 
neriaka_chr2.s3d 
neriaka_obj.s3d 
neriaka_sndbnk.eff 
neriaka_sounds.eff 
neriakb.s3d 
neriakb.xmi 
neriakb_chr.s3d 
neriakb_chr.txt 
neriakb_obj.s3d 
neriakb_sndbnk.eff 
neriakb_sounds.eff 
neriakc.s3d 
neriakc.xmi 
neriakc_chr.s3d 
neriakc_chr.txt 
neriakc_obj.s3d 
neriakc_sndbnk.eff 
neriakc_sounds.eff 
newlicense.txt 
nin_chr.s3d 
nmh_chr.s3d 
northkarana.s3d 
northkarana.xmi 
northkarana_chr.s3d 
northkarana_chr.txt 
northkarana_obj.s3d 
northkarana_sndbnk.eff 
northkarana_sounds.eff 
notes.txt 
nro.s3d 
nro.xmi 
nro2_chr.s3d 
nro_2_obj.s3d 
nro_chr.s3d 
nro_chr.txt 
nro_obj.s3d 
nro_obj2.s3d 
nro_sndbnk.eff 
nro_sounds.eff 
nurga.s3d 
nurga_chr.s3d 
nurga_chr.txt 
nurga_obj.s3d 
nurga_sndbnk.eff 
nurga_sounds.eff 
nyd_chr.s3d 
nym_chr.s3d 
oasis.s3d 
oasis2_chr.s3d 
oasis_2_obj.s3d 
oasis_chr.s3d 
oasis_chr.txt 
oasis_obj.s3d 
oasis_sndbnk.eff 
oasis_sounds.eff 
obequip_lexit.s3d 
oggok.s3d 
oggok_chr.s3d 
oggok_obj.s3d 
oggok_sndbnk.eff 
oggok_sounds.eff 
oot.s3d 
oot_chr.s3d 
oot_chr.txt 
oot_chr2.s3d 
oot_obj.s3d 
oot_sndbnk.eff 
oot_sounds.eff 
opener.xmi 
opener2.xmi 
opener3.xmi 
opener4.xmi 
opf_chr.s3d 
opm_chr.s3d 
opteqnews.txt 
OptionsEditor.exe 
output.txt 
overthere.s3d 
overthere_chr.s3d 
overthere_chr.txt 
overthere_obj.s3d 
overthere_sndbnk.eff 
overthere_sounds.eff 
paf_chr.s3d 
paineel.s3d 
paineel_chr.s3d 
paineel_chr.txt 
paineel_obj.s3d 
paineel_sndbnk.eff 
paineel_sounds.eff 
paw.s3d 
paw.xmi 
paw_chr.s3d 
paw_chr.txt 
paw_obj.s3d 
paw_sndbnk.eff 
paw_sounds.eff 
pbr_chr.s3d 
permafrost.s3d 
permafrost_chr.s3d 
permafrost_chr.txt 
permafrost_obj.s3d 
permafrost_sndbnk.eff 
permafrost_sounds.eff 
pickchar.xmi 
potime.mp3
potimea.s3d
potimea_chr.s3d
potimea_chr.txt
potimea_obj.s3d
potimea_sndbnk.eff
potimea_sounds.eff
potimeb.s3d
potimeb_chr.s3d
potimeb_chr2.s3d
potimeb_obj.s3d
potimeb_sndbnk.eff
potimeb_sounds.eff
pri_chr.s3d 
pum_chr.s3d 
pus_chr.s3d 
qcat.s3d 
qcat.xmi 
qcat_chr.s3d 
qcat_chr.txt 
qcat_obj.s3d 
qcat_sndbnk.eff 
qcat_sounds.eff 
qey2hh1.s3d 
qey2hh1.xmi 
qey2hh1_chr.s3d 
qey2hh1_chr.txt 
qey2hh1_obj.s3d 
qey2hh1_sndbnk.eff 
qey2hh1_sounds.eff 
qeynos.s3d 
qeynos.xmi 
qeynos2.s3d 
qeynos2.xmi 
qeynos2_chr.s3d 
qeynos2_chr.txt 
qeynos2_obj.s3d 
qeynos2_sndbnk.eff 
qeynos2_sounds.eff 
qeynos_chr.s3d 
qeynos_chr.txt 
qeynos_obj.s3d 
qeynos_sndbnk.eff 
qeynos_sounds.eff 
qeytoqrg.s3d 
qeytoqrg.xmi 
qeytoqrg_chr.s3d 
qeytoqrg_chr.txt 
qeytoqrg_obj.s3d 
qeytoqrg_sndbnk.eff 
qeytoqrg_sounds.eff 
qrg.s3d 
qrg.xmi 
qrg_2_obj.s3d 
qrg_chr.s3d 
qrg_chr.txt 
qrg_obj.s3d 
qrg_sndbnk.eff 
qrg_sounds.eff 
RaceData.txt 
raidsdoc.txt 
rak_chr.s3d 
rap_chr.s3d 
rathemtn.s3d 
rathemtn.xmi 
rathemtn_chr.s3d 
rathemtn_chr.txt 
rathemtn_chr2.s3d 
rathemtn_obj.s3d 
rathemtn_obj2.s3d 
rathemtn_sndbnk.eff 
rathemtn_sounds.eff 
readme.txt 
readonce.txt 
RecommendedDrivers.txt 
rem_chr.s3d 
reporting_bugs.txt 
revision.txt 
rgm_chr.s3d 
rivervale.s3d 
rivervale.xmi 
rivervale_chr.s3d 
rivervale_chr.txt 
rivervale_obj.s3d 
rivervale_sndbnk.eff 
rivervale_sounds.eff 
roe_chr.s3d 
rom_chr.s3d 
runnyeye.s3d 
runnyeye.xmi 
runnyeye_chr.s3d 
runnyeye_chr.txt 
runnyeye_obj.s3d 
runnyeye_sndbnk.eff 
runnyeye_sounds.eff 
s989reg.txt 
scr_chr.s3d 
sdc_chr.s3d 
sdf_chr.s3d 
sdm_chr.s3d 
sebilis.s3d 
sebilis_chr.s3d 
sebilis_chr.txt 
sebilis_obj.s3d 
sebilis_sndbnk.eff 
sebilis_sounds.eff 
sed_chr.s3d 
sef_chr.s3d 
sem_chr.s3d 
sgr_chr.s3d 
shp_chr.s3d 
shr_chr.s3d 
sirens.s3d 
sirens_chr.s3d 
sirens_chr.txt 
sirens_obj.s3d 
sirens_sndbnk.eff 
sirens_sounds.eff 
sir_chr.s3d 
skb_chr.s3d 
skn_chr.s3d 
skt_chr.s3d 
sky.ini 
sky.s3d 
skyfire.s3d 
skyfire_chr.s3d 
skyfire_chr.txt 
skyfire_obj.s3d 
skyfire_sndbnk.eff 
skyfire_sounds.eff 
skyshrine.s3d 
skyshrine.xmi 
skyshrine2_chr.s3d 
skyshrine_2_obj.s3d 
skyshrine_chr.s3d 
skyshrine_chr.txt 
skyshrine_chr2.s3d 
skyshrine_obj.s3d 
skyshrine_sndbnk.eff 
skyshrine_sounds.eff 
sleeper.s3d 
sleeper2_chr.s3d 
sleeper_2_obj.s3d 
sleeper_chr.s3d 
sleeper_chr.txt 
sleeper_chr2.s3d 
sleeper_obj.s3d 
sleeper_sndbnk.eff 
sleeper_sounds.eff 
smackw32.dll 
snd1.pfs 
snd10.pfs 
snd11.pfs 
snd12.pfs 
snd13.pfs 
snd14.pfs 
snd15.pfs 
snd16.pfs 
snd17.pfs 
snd2.pfs 
snd3.pfs 
snd4.pfs 
snd5.pfs 
snd6.pfs 
snd7.pfs 
snd8.pfs 
snd9.pfs 
snn_chr.s3d 
soldunga.s3d 
soldunga_chr.s3d 
soldunga_chr.txt 
soldunga_obj.s3d 
soldunga_sndbnk.eff 
soldunga_sounds.eff 
soldungb.s3d 
soldungb.xmi 
soldungb_chr.s3d 
soldungb_chr.txt 
soldungb_obj.s3d 
soldungb_sndbnk.eff 
soldungb_sounds.eff 
soldungc.emt 
soldungc.s3d 
soldungc_chr.txt 
soldungc_obj.s3d 
solrotower.mp3 
solrotower.s3d 
solrotower_chr.s3d 
solrotower_chr.txt 
solrotower_chr2.s3d 
solrotower_obj.s3d 
solrotower_sndbnk.eff 
solrotower_sounds.eff 
soltemple.s3d 
soltemple_chr.s3d 
soltemple_obj.s3d 
soltemple_sndbnk.eff 
soltemple_sounds.eff 
SoundAssets.txt 
southkarana.s3d 
southkarana.xmi 
southkarana_chr.s3d 
southkarana_obj.s3d 
southkarana_sndbnk.eff 
southkarana_sounds.eff 
spd_chr.s3d 
spells.eff 
spellsnew.edd 
spellsnew.eff 
spells_us.txt 
sro.s3d 
sro_2_obj.s3d 
sro_chr.s3d 
sro_chr.txt 
sro_obj.s3d 
sro_sndbnk.eff 
sro_sounds.eff 
steamfont.s3d 
steamfont_chr.s3d 
steamfont_chr.txt 
steamfont_obj.s3d 
steamfont_sndbnk.eff 
steamfont_sounds.eff 
stf_chr.s3d 
stonebrunt.s3d 
stonebrunt_2_obj.s3d 
stonebrunt_chr.s3d 
stonebrunt_chr.txt 
stonebrunt_obj.s3d 
stonebrunt_obj2.s3d 
stonebrunt_sndbnk.eff 
stonebrunt_sounds.eff 
str_chr.s3d 
stu_chr.s3d 
swampofnohope.s3d 
swampofnohope_chr.s3d 
swampofnohope_chr.txt 
swampofnohope_chr2.s3d 
swampofnohope_obj.s3d 
swampofnohope_sndbnk.eff 
swampofnohope_sounds.eff 
synthus2.sf2 
synthusr.dls 
synthusr.sbk 
synthusr.sf2 
syn_chr.s3d 
tac_chr.s3d 
tac_chr.TXT 
tbf_chr.s3d 
tbl_chr.s3d 
tbm_chr.s3d 
tef_chr.s3d 
templeveeshan.s3d 
templeveeshan.xmi 
templeveeshan_2_obj.s3d 
templeveeshan_chr.s3d 
templeveeshan_chr.txt 
templeveeshan_obj.s3d 
templeveeshan_sndbnk.eff 
templeveeshan_sounds.eff 
tem_chr.s3d 
tenebrous.dat 
tenebrous.s3d 
tenebrous.xmi 
tenebrous_chr.s3d 
tenebrous_chr.txt 
tenebrous_obj.s3d 
tenebrous_sndbnk.eff 
tenebrous_sounds.eff 
ten_chr.s3d 
texture.txt 
tgl_chr.s3d 
thurgadina.s3d 
thurgadina.xmi 
thurgadina_chr.s3d 
thurgadina_chr.txt 
thurgadina_obj.s3d 
thurgadina_sndbnk.eff 
thurgadina_sounds.eff 
thurgadinb.s3d 
thurgadinb.xmi 
thurgadinb2_chr.s3d 
thurgadinb_chr.s3d 
thurgadinb_obj.s3d 
thurgadinb_sndbnk.eff 
thurgadinb_sounds.eff 
timorous.s3d 
timorous2_chr.s3d 
timorous_chr.s3d 
timorous_chr.txt 
timorous_lit.s3d 
timorous_obj.s3d 
timorous_sndbnk.eff 
timorous_sounds.eff 
tipt.emt 
tipt.s3d 
tipt_chr.txt 
tipt_obj.s3d 
tmb_chr.s3d 
tmt_chr.s3d 
tnf_chr.s3d 
tnm_chr.s3d 
tox.s3d 
tox.xmi 
tox_chr.s3d 
tox_chr.txt 
tox_obj.s3d 
tox_sndbnk.eff 
tox_sounds.eff 
tpb_chr.s3d 
tpo_chr.s3d 
trakanon.s3d 
trakanon_chr.s3d 
trakanon_obj.s3d 
trakanon_sndbnk.eff 
trakanon_sounds.eff 
trk_chr.s3d 
trn_chr.s3d 
trw_chr.s3d 
tsm_chr.s3d 
ttb_chr.s3d 
tvp_chr.s3d 
twf_chr.s3d 
tzf_chr.s3d 
tzm_chr.s3d 
udk_chr.s3d 
UIErrors.txt 
unb_chr.s3d 
unicows.dll 
unrest.s3d 
unrest_chr.s3d 
unrest_chr.txt 
unrest_obj.s3d 
unrest_sndbnk.eff 
vac_chr.s3d 
vas_chr.s3d 
veeshan.s3d 
veeshan_chr.s3d 
veeshan_chr.txt 
veeshan_obj.s3d 
veeshan_sndbnk.eff 
veeshan_sounds.eff 
veg_chr.s3d 
veksar.emt 
veksar.s3d 
veksar_chr.txt 
veksar_obj.s3d 
vek_chr.s3d 
velketor.s3d 
velketor.xmi 
velketor_chr.s3d 
velketor_chr.txt 
velketor_obj.s3d 
velketor_sndbnk.eff 
velketor_sounds.eff 
vequip.s3d 
VoiceData.txt 
VoiceFiles.txt 
wakening.s3d 
wakening.xmi 
wakening_2_obj.s3d 
wakening_chr.s3d 
wakening_chr.txt 
wakening_obj.s3d 
wakening_sndbnk.eff 
wakening_sounds.eff 
warrens.s3d 
warrens_chr.s3d 
warrens_chr.txt 
warrens_obj.s3d 
warslikswood.s3d 
warslikswood_chr.s3d 
warslikswood_lit.s3d 
warslikswood_obj.s3d 
warslikswood_sndbnk.eff 
warslikswood_sounds.eff 
wbu_chr.s3d 
wel_chr.s3d 
westwastes.s3d 
westwastes_2_obj.s3d 
westwastes_chr.s3d 
westwastes_chr.txt 
westwastes_chr2.s3d 
westwastes_obj.s3d 
westwastes_sndbnk.eff 
westwastes_sounds.eff 
Win32Bitmap.dll 
wmp_chr.s3d 
wof_chr.s3d 
wrf_chr.s3d 
wuf_chr.s3d 
wyv_chr.s3d
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Last edited by FatMagic; 10-08-2014 at 02:51 PM..
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  #4  
Old 05-06-2010, 11:17 PM
Rabkorik Rabkorik is offline
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Works like a charm, just tried it. Amazing!
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  #5  
Old 05-07-2010, 05:53 AM
Lill-Leif Lill-Leif is offline
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does it speed up loading times?
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  #6  
Old 05-07-2010, 06:10 AM
Uaellaen Uaellaen is offline
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that is a good question .. probably not on your harddrive .. but maybe if you have a highspeed flash drive, wich isnt that expensive anymore, only needing 1,5 gb

thou it all depends on how EQ was coded ... but afaik EQ only handles the files when they are actualy accessed, so removing them should do nothing to the speed ...
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  #7  
Old 05-07-2010, 08:42 AM
Rogean Rogean is offline
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Stickied.

Definately useful for lowering the size if I want to copy the game out to friends.

I MEAN FRIENDS WHO ALREADY OWN IT IF YA KNOW WHAT I MEAN.

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Project 1999 Setup Guide
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  #8  
Old 05-07-2010, 10:34 AM
Omnimorph Omnimorph is offline
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Perfect. I have 3 instances of EQ installed on my machine as it is, lowering the one i use exclusively for P99 will be a good space saver [You must be logged in to view images. Log in or Register.]
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  #9  
Old 05-07-2010, 01:10 PM
Zithax Zithax is offline
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What a great idea, thanks guys.
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  #10  
Old 05-07-2010, 01:16 PM
Yellow Yellow is offline
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Amazing work friend :] this is the kind of stuff that makes the p99 community awesome...
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Did this need to be brought to the forums? no probably not, but now I know that faline is super dramatastic and that yellow is STILL the fuckin man
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