#161
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The dev guy? Gtfo out of here u scrub
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#162
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In Vanilla and TBC classes had their uniqueness. Warlocks would summon, mages would port, rogues and druid had their stealth, etc. The big negatives on launch were 1.) the game was made far too easy (everyone recognizes this), and 2.) balancing issues (having paladins made alliance objectively better at PvE, certain specs of multiple classes were completely gimp, etc) Then as WoW went on, the devs made a terrible idea in the name of balance to just homogenize all the classes. They gave self-heals to just about every DPS, stealth to mages and hunters and who knows what else (I haven't played since WOTLK), CC to literally everyone, etc. Every class became a homogenous blob They still couldn't balance their PvP, which I believe was the entire reason for the homogenization of the classes. So that concept in my opinion was a complete failure and contributed to a noted decline in WoW's popularity as the game went on | |||
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#163
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Rogues really came into their own during Kunark, but still get outclassed by Charm in places where it can be reliably used, and Mages still do more damage in a lot of situations as well, particularly pre-Epic era of Kunark. Rogues for Raid DPS in Velious are often the best, this is their most shining era (aside from Stealing during early Classic, which technically can be considered the most game-changing thing of all), but still inferior to Enchanters any time they can reliably use Charm.
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#164
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Actually necros could do even more in those similar raid situations also assuming there was viable charm targets for them, as they could also land their taps on virtually everything... i think saw maybe two or three completely immune to tap raid enemies in all of vanila/kunark.
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#165
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#166
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#167
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#168
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Mage pet + damage shield + normal cast damage is definitely more DPS than a Rogue who doesn't have the best Kunark-era weapons. The best weapons of that era still might fall behind actually, I'd be interested in seeing exact parses. Plus, it was uncommon back in the day for someone to have even close to the best weapons in game (still true for any new server), whereas casters get a much higher baseline of capability automatically.
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#169
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"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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#170
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