#11
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http://web.archive.org
Your move, remover [You must be logged in to view images. Log in or Register.] Also we had Castersrealm, Everlore and Allakhazam from 1999... there was always discussion on those forums. | ||
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#12
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Quote:
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#13
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Did this quest on my own without the use of the internet in 99, was the hardest thing I've ever done, first thing someone asked me was what website I looked the quest up on. I was like, wat.
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#14
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If custom content is ever a thing on the blue server, it would be good to have some custom quests that aren't easy to figure out - making use of existing NPCs so people won't be able to quickly identify obvious markers for something new [You must be logged in to view images. Log in or Register.]
...and on another note, try to do quests yourself without help if that's something you enjoy. I know I'm very limited with my knowledge of smaller Velious quests and could go the route of not looking anything up and be "stuck" for days/weeks [You must be logged in to view images. Log in or Register.] | ||
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#15
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eqatlas
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Khet - Level 59 Iksar Necromancer
Taiku - Level 34 Iksar Monk Amualia - Level 59 Dark-Elf Cleric Maruki - Level 23 Iksar BONEKNIGHT Lorelai - Level 54 High-Elf Enchanter | ||
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#16
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Ive wondered if you just randomized all the spawn points, and item drops in the game, you'd get a pretty awesome experience for us old school fans. Hear me out....
Instead of hand mixing everything up, I think it would be cooler if you just took creatures in the game and the items they dropped, put em in a bucket, shook it all up, so they switched who dropped what item, and then had RNG place all all the enemies with their new items, randomly, all over the world. All the creatures would retain their same level(s) but their items would be random, and where they static spawn in the world would now be totally different. And leave the starting cities alone. A bloodthirsty ghoul could now be a static spawn where a bard for the mail quest used to spawn. A bard from the mail quest spawns down where the ghould lord used to spawn. Nagafin may spawn where that grizzly bear that paths up to the zone-line of BlackBurrow spawned... and he only drops mesh armor lol I know that sounds insane, but auto randomizing everything instead of hand authoring "second quest" would be so unpredictable, it would feel as confusing and weird and goofy as classic 1999 EQ used to feel. Like, the only reason to kill naggy in the instance above would be because getting in and out of everfrost was literally impossible if we didn't, as a server put raids together to kill it... but no person in their right mind would ever decide to do something like that in a game... but something like that would be super fun and challenging and interesting for us to overcome I think. Think about how weird the dedicated barbarian players would be leveling like to 40 in everfrost before the server finally killed naggy and they could get through BB... It'd be such a randomly weird new experience. Like nothing would make sense again. It would be awesome. [You must be logged in to view images. Log in or Register.] | ||
Last edited by Jibartik; 08-30-2020 at 05:33 AM..
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#17
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Thread hijack:
This was a fun day: http://www.angelfire.com/realm/Wyndc.../conquest.html One of the people from this guild used to play here. Ketsui. I was in skyshrine when they woke the sleeper.
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | ||
Last edited by Nuggie; 08-30-2020 at 10:14 AM..
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#18
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The wiki is already a player made resource, its not maintained by P99 staff.
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#19
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Wiki is def number one or close to number one not classic thing on p99 right after yellow text fte and “racing”.
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Hey CSR When Will PNP Rule 14 Be Enforced?
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#20
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Quote:
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