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#402
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Quote:
2. If you cant field 40 all hours, thats fine. You set up and try your luck at winning an FTE during your guilds prime time. Once that window has expired, call it a day. Im open to discussion between all guilds but to expect a full out rotation is highly unlikely.
__________________
"All we really lose is one Warrior."
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#403
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Please see my suggestion, Deterks.
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#404
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Quote:
__________________
"All we really lose is one Warrior."
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#405
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Also, the quake took most of us off-guard and that caused a little delay/confusion with the re-selection of mobs but given the time and how quickly we adopted, I'd say the leaders did a good job in agreeing once again to the mob distribution. Mind you this is new for majority of us coming together so albeit it's not perfect, it worked. In the end a lot of "proving our mettle" has been done. From here on should there be a situation like this again, I can safely say that these guilds involved can very quickly come to an arrangement since the foundation has been laid | |||
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#406
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Btw, the all encompassing fix is simple:
No more weekly spawns; Repop once a week on a variance. No tracking, all guilds participate, problem solved.
__________________
"All we really lose is one Warrior."
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#407
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Quote:
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#408
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Other solutions:
Fix loot tables to drop classic number of items Reduce spawn timers to 3.5 days, and implement a Class R / Class C system Do both Do nothing /shrug, just spitballing. | ||
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#409
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Quote:
__________________
"All we really lose is one Warrior."
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#410
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Quote:
In order for the server to offer raid content throughout a week (so that it might somehow coincide with a guild scheduling raid time) is minimum of 11 weeks and would require at least one mob killed in the initial window to spawn in the first hour of its repop window every single week AND at least one mob killed in the initial window to spawn at its latest repop window every single week. And even after those 11 weeks, the statistical chance that this happened and there is a content window open 24/7 through a week is still very low (less than 2%). When did P99 last stay online, not reset and not repopped for 11 weeks? | |||
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