#31
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fight fight fight
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#32
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Right, and if it was intended to only be lootable by "approved peoples" then corpses would stay locked for everyone with some sort of command similar to /consent to give approval to loot corpses.
But the developers didn't do that. Because they're meant to be public. Because that's the more immersive, fantasy experience. World of Warcraft fixed the drama too by keeping corpses locked forever and making you ineligible to loot something unless you were present in the group or raid for the kill. Sure that's easier for customer service, but it's also more restrictive and makes the game less interesting.
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#34
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Quote:
If that is the rule just get rid of the timer. Keep corpses locked. | |||
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#35
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#36
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#37
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Obviously the hardcoded mechanic is anyone can loot a public corpse, and you are right if someone looted an item off an open corpse because no one locked it then just tfb. What i was describing here is the consequences of the rule as enforced here, which is make sure you have permission to loot a corpse (whether by paying for loot rights, being present for a raid, or politely asking. It's not too hard to ask if you can loot someones rots, hell you could even have a hotkey if you make a habbit of it. Hell, I was asking if i could loot rotting ruined pelts; nobody cares about that, but its just part of the server dynamic. | |||
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#38
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Gms aint gonna ban someone who is good and just looting some random corpse even if the killer of that mob is like HOW DARE YE
unless you say "I suggest you review the video I sent you he was clearly afk camping" [You must be logged in to view images. Log in or Register.] | ||
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#39
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#40
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I have to laugh at this whole thread...people all over the forums praising green because all the toxic players are on blue, yet here we are. Same toxicity, different server. Damn, shaming and naming over a freaking gnoll fang. You guys need to chill out.
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