#21
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Also, this far into P99. Fuck the same old shitty grind routes for quicker kills and faster gains...
Go level in new zones, try new things. Off the path zones, different experiences will make you a better player. Utilizing more tools in your classes bag. Or spellbook... | ||
#23
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If you don’t get from level 1 to 60 exclusively within Erud’s Crossing you’re not cool enough to be my friend.
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#24
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Quote:
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"Yeah, I lost something. I lost peace and quiet. What do you need?! What do you want?! Can I not just live here, without having to occasionally deal with you animals?!"
-Carl | |||
#25
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Well, I ended up at bloodgills after completely failing to hit frozen tower. Now I'm level 51, any other recommended places going forward? I'd rather avoid busy or overly camped areas, especially places like various town guards.
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#26
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iirc i did my 30s in unrest basement...
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#27
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Quote:
If you're looking for something a bit more chill, I think you can get another level or two out of killing the 2 skeletons over by the Rotting Skeleton PH in the Dreadlands on the north wall. Two 6:40 spawns (they will pull together, but the third spawn that's the PH for Rotting Skeleton will not). Can kill that third spawn if no one is there killing the Rotting Skel (although sometimes it's green IIRC). Sit to the northeast of the skels and you'll never have to worry about any wandering mobs, fairly safe camp with zonelines nearby. Can also kill other mobs in the Dreadlands too, but bit more dangerous with wanderers etc. BB Dwarf guards are solid too. Mix of 40s and 45s (NOT the Kaladim gate guards, leave those alone) between the docks and the various huts). Can take a circular route killing I think it's like 12 spawns (or if you can't keep all 12 down just take like the docks and the hut to the east and kill those guys for 3 lvl 45 and one lvl 40 dwarf) and vendor all their weapons at the Druid ring. I did like 51-55 there on an Enchanter when I needed a chill plat camp (54 pretty slow though since some are lvl 40). Note that there are two huts where there is a lvl 50 dwarf inside, but if you pull away before starting to kill he will not aggro (usually only aggros if you like try to root or charm kill the dwarves right next to his hut). There are also two huts that look like there's only one guard outside them but there's another inside it. | |||
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