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View Poll Results: What changes would make P99 more classic in spirit? | |||
Make Shiny Brass Idol (NO DROP) | 7 | 4.86% | |
Disable CoTH in ToV | 10 | 6.94% | |
No CSR support in ToV | 14 | 9.72% | |
Remove Midnight Mallet from the game entirely | 8 | 5.56% | |
Give all raid bosses a "call" ability (similar to CazicThule) when too far from spawning point | 13 | 9.03% | |
George W Bush orchestrated the events if 9/11 | 38 | 26.39% | |
All of the above | 54 | 37.50% | |
Voters: 144. You may not vote on this poll |
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#21
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Lawyerquest is the most autistic thing i've ever seen - the fact CSR would even respond to a player in that manner is unreal to me - I don't care how big the outcry is - I'd ignore them. Let them solve their own problems.
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#22
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Allow my rogue to sneed/hide into the raid and pick pocket the raiders, and snitch the drops I want.
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Pacifism is great as long as everyone is participating.
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#23
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You get it or you don't. Just because you play doesn't mean your are entitled to squat nor should it be handed to you in an easy to use manner for your convenience. EQ is EQ. I work and can't devote the time this game requires to be the best but I am glad the game exists like it does. You know, instead of retarding itself down to meet the requirements of a low ceiling just so some of us feel mighty. My only real beef with the raid scene is how god awful boring it is and would prefer some action. My gripes on raid guilds are another matter.. Now that we have that out of the way, place Ion Blaze in the rack and let him feel the stretch of suggesting heresy.
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#24
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#25
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Another idea would be allow the stupid (in my personal opinion mind you) training / zone line kills that are done now....but give those dragons a new ability to randomly *super* death touch when pulled beyond certain distance from spawn....this death touch would be special, and *super* in that it would instantly kill said person (regardless of DA)....without leaving a corpse to rez or loot (as in xp and all gear on body gone). Would allow the brave to continue with the easy loot mode pulls to zone in, but with the added fun of a random number of vanished corpses, maybe none, maybe a few or more!
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#26
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Could just delete their character and do them a real favor.
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#27
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If you just made Idols and Mallets No Drop it would solve a lot of the bull shit and would be no more unclassic than spawn variance
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#28
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Institute the TAKP flee stun and its effects on Invulnerability. Have fun raiders.
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#29
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Oh wait...stay tuned.
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#30
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Tanks would still have root nets, coldain beards, prayers of life, puppet strings and bladestoppers to generate instant agroe...You'll probably end up making the top raid guilds stronger by saving them the cost of mallet recharges. Earring of the frozen skull, dain scroll, bard DA and the actual DA/DB spells are still things too. Nerfing idols would just force the raid guilds to get a little more creative with the pulls. If one guy can't instant DA after his first DA drops, well maybe an additional puller will have to secondary, or maybe a bard can follow along and cast bard DA while they're running. | |||
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